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Hi all,
I've experienced 2 problems with SSX on Tour.
1. After I finish the very first race, the game crashes (right after I see the 'Winner' message)
2. Occasionaly, weird white pixels appear in the screen - I'm guessing they're some sort of snow popping off the ground effect that isn't being correctly rendered.
Help anyone?
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need to know the revision of your pcsx2 0.9.7 too, there has been a couple of them now ;p
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your settings from the emulator, in full if you can.
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Ok, so I'm using PCSX2 0.9.7.3876m (svn) Oct 5 2010
Video settings
GSdx9 - Direct3D9 (Hardware), internal res 2000X2000, Texture filtering has a black square, logarithmic Z and Alpha Correction FBA are checked. - All other check boxes and options are blank.
Audio:
SPU2-X - Default and recommended settings
Controller:
Lilypad svn 0.10 (r3878) - Default and recommended settings
Oh and I'm using an ISO, not the actual disc
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04-26-2011, 02:49 AM
(This post was last modified: 04-27-2011, 07:35 AM by bobaka.)
(01-27-2011, 09:24 PM)mfcostacampos Wrote: Ok, so I'm using PCSX2 0.9.7.3876m (svn) Oct 5 2010
Video settings
GSdx9 - Direct3D9 (Hardware), internal res 2000X2000, Texture filtering has a black square, logarithmic Z and Alpha Correction FBA are checked. - All other check boxes and options are blank.
Audio:
SPU2-X - Default and recommended settings
Controller:
Lilypad svn 0.10 (r3878) - Default and recommended settings
Oh and I'm using an ISO, not the actual disc
In fact it works (pcsx2 rev r3878) but at the end of the course, the ending screen it VERY VERY slow, but we have to wait (about 10 or 20 seconds) to pass it.
But a next level on the map will be very very slow to load (waiting on the loading screen) like if the game freezes, so we have to stop the emulator. That's a pity.
And you're right some light glitches with blank pixel appears on the screen.
EDIT: To have a real time end of course (no slow down), we have to put no more than 2x in texture Gsdx scaling !
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