10-05-2015, 06:09 AM
(This post was last modified: 10-05-2015, 06:37 AM by thebonniebear.)
# PCSX2 version used: 1.3.1-20150925215010
# Emulation options: Everything set to default on the Safest preset. No hacks used.
# Plugins used: GSdx32-AVX, using the D3D9, D3D11 (Software and Hardware modes) and Open GL (Hardware). All settings turned off except for when I tested it with Hardware Depth checked while testing it with Open GL
# CPU: AMD Athlon X4 760K overclocked at 4GHz
# GPU: AMD Radeon R7 265
# Description: Multiple "Bar" graphic artifacts are interlaced vertically across the screen while in hardware mode. However, this issue seems to be solved ONLY in Open GL whenever 'Hardware Depth' is checked. This option is not available while rendering with Direct X. This opinion does not appear in any of the game menu's nor in any per-rendered videos.
#Screen shots:
Here is how it looks like while it software mode
![[Image: qaKjj8Q.png]](https://i.imgur.com/qaKjj8Q.png)
Similar part of the game, but now rendered in DX11 Hardware mode (appears the same in DX9) with red bars across the screen.
![[Image: 8OQFTqJ.png]](https://i.imgur.com/8OQFTqJ.png)
When rendered in Open GL, similar bars appear, but now in a distorted greenish shade
![[Image: 8b2WfMD.png]](https://i.imgur.com/8b2WfMD.png)
This is solved in Open GL whenever Hardware Depth is selected. Running in Open GL however isn't ideal for myself and probably others since my computer doesn't have a great CPU or GPU for emulator's. The game run's fine in DX11 mode, but not that great in Open GL.
![[Image: RPLpwNA.png]](https://i.imgur.com/RPLpwNA.png)
#GS Dump: https://www.dropbox.com/s/jzeyp47hhda4da...1.zip?dl=0
# Emulation options: Everything set to default on the Safest preset. No hacks used.
# Plugins used: GSdx32-AVX, using the D3D9, D3D11 (Software and Hardware modes) and Open GL (Hardware). All settings turned off except for when I tested it with Hardware Depth checked while testing it with Open GL
# CPU: AMD Athlon X4 760K overclocked at 4GHz
# GPU: AMD Radeon R7 265
# Description: Multiple "Bar" graphic artifacts are interlaced vertically across the screen while in hardware mode. However, this issue seems to be solved ONLY in Open GL whenever 'Hardware Depth' is checked. This option is not available while rendering with Direct X. This opinion does not appear in any of the game menu's nor in any per-rendered videos.
#Screen shots:
Here is how it looks like while it software mode
![[Image: qaKjj8Q.png]](https://i.imgur.com/qaKjj8Q.png)
Similar part of the game, but now rendered in DX11 Hardware mode (appears the same in DX9) with red bars across the screen.
![[Image: 8OQFTqJ.png]](https://i.imgur.com/8OQFTqJ.png)
When rendered in Open GL, similar bars appear, but now in a distorted greenish shade
![[Image: 8b2WfMD.png]](https://i.imgur.com/8b2WfMD.png)
This is solved in Open GL whenever Hardware Depth is selected. Running in Open GL however isn't ideal for myself and probably others since my computer doesn't have a great CPU or GPU for emulator's. The game run's fine in DX11 mode, but not that great in Open GL.
![[Image: RPLpwNA.png]](https://i.imgur.com/RPLpwNA.png)
#GS Dump: https://www.dropbox.com/s/jzeyp47hhda4da...1.zip?dl=0