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Scarface the world is yours running slow
#1
Hi, so I am trying to play Scarface: the world is yours on my pc but it's running really slow in-game. When I start the game, it runs near 100% but its when in game in runs near 35%-50%.

I tried changing a few settings and speedhacks won't do anything.

Here's what saying on top of the pcsx2 window:

Slot:2 | Speed: 39% (23.50) | NTSC | Limiter: Normal | GSdx OFL HW | 638x448 | Auto | Interlaced
| EE: 60% (it goes from 20% to 75% but mostly around 60% to 66%) GS: 95%

Here's my specs:
Acer Aspire ATC-220-EB52
Windows 10 Home 64-bit
AMD A10 7800 APU with Radeon R7 Graphics (but i added a AMD Radeon R7 200 Series)
CPU: AMD A10-7800 RADEON R7, Compute cores 4C+8G 3.50Ghz (overclocked to 3.7GHz (i think))
2 1TB Hard Drives
16 GB RAM DDR3

tell me if you need some more info.

I haven't been playing much other games but the only ones that works fine is Bully, vice city stories and gta 3 that  i remember as Sims 2 castaway I can't see everything in boxes (such as interactions, clothes, hairs,ect) and the godfather is full of lines so i cant see.

Thanks!
Reply

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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
(12-04-2019, 10:03 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
[Loading language translation databases for 'English (Canada)' [en_CA]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.5.0-20181213014710 - compiled on Dec 13 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 17763), 64-bit
Physical RAM    =  16305 MB
CPU name        =  AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G
Vendor/Model    =  AuthenticAMD (stepping 01)
CPU speed        =  3.492 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 3e98320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
SSE4a

Loading language translation databases for 'English (Canada)' [en_CA]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins from D:\1.5.0 PCSX2\plugins...
Windows 10.0.17763
(GameDB) 9768 games on record (loaded in 207ms)
Bound  GS: gsdx32-avx.dll [GSdx 20160105132032 (MSVC 19.00, AVX) 1.0.0]
Bound  PAD: LilyPad.dll [LilyPad (20181213014710) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20181213014710 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181213014710 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20181213014710 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20181213014710 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20181213014710 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Windows 10.0.17763
Init PAD
Init SPU2
Init CDVD
Init USB
USBnull plugin version 0,7
Initializing USBnull
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Games\PS2\Scarface (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1851088 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: OpenGL (Hardware mode)
Opening USBnull.
3.x GL context successfully created
OpenGL information. GPU: AMD Radeon R7 200 Series. Vendor: ATI Technologies Inc.. Driver: Core Profile Forward-Compatible Context 24.20.13019.1008
Buggy driver detected, GL_ARB_separate_shader_objects will be disabled
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry.
McdSlot 0 [File]: D:\1.5.0 PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\1.5.0 PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
*Setting ram.
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(LoadELF) Non-conforming version suffix detected and replaced.
found 0 symbols
ELF (cdrom0:\SLUS_211.11Wink Game CRC = 0x41F4A178, EntryPoint = 0x001A0008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 00058530 ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0TongueS1ID flag 1 data 4aa78
open fd = 2
open name rom0TongueS1VERA flag 1 data 4aa78
open fd = 2
open name rom1LaughVDID flag 1 data 4aa78
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 01000000 000172c0 ..
Loaded, rom0TongueS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLUS_211.11
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.11; secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.11;
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_211.11;
0 00100000 000563d1 ......
2 001a0000 000a5280 ...........
3 00245280 00001c00 .
4 00246e80 00133900 .....................
5 0037a780 0048df80 .........................................................................
Loaded, cdrom0:¥SLUS_211.11;
start address 0x1a0008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x001a0008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: ScarfaceIbitHack
Not found Cheats file: D:\1.5.0 PCSX2\cheats\41F4A178.pnach
Overall 0 Cheats loaded
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SDR driver version 4.0.1 © SCEI
Exit rsd_main
> Selected savestate slot 2
Loading savestate from slot 2...
filename: D:\1.5.0 PCSX2\sstates\SLUS-21111 (41F4A178).02.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(GameDB) Enabled Gamefix: ScarfaceIbitHack
Not found Cheats file: D:\1.5.0 PCSX2\cheats\41F4A178.pnach
Overall 0 Cheats loaded]


I did change some of the settings meanwhile, and my pc froze like 5 times (twice while trying to write this) but i set it back to the time I first started this thread for the logs. I changed the Framskipping to constant skipping at around 100 for the 'frame to skip' and left the other one at 2 and set the turbo to 500% but my pc kept on freezing so i switched it back to default in that section.

Thanks!
Reply
#4
ok.
your CPU is a bit weak for this game, and you'll probably get problems whatever you do.
Since you have an AMD GPU, OGL renderer won't help you

I suggest you actually try using a newer build, though

But don't expect any miracle
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
Hi, so I know my cpu is weak as I can barely emulate anything (I could barely emulate Minecraft on Bluestacks) but I did change some settings again, but now I'm having lines over the screen but my pc is not freezing anymore. If I could remove those lines it'd be great, but the game is still playable, as I can see pretty well, it is just making it looks strange. The lines appears a few seconds after I loaded the save, they appear slowly form bottom to top.

I did switch from OpenGL to DirectX and it's helping loads.

If there's a way to remove those lines then it'd be great but otherwise it's fine! Thanks!


Attached Files
.jpg   Capture.JPG (Size: 122,93 KB / Downloads: 53)
Reply
#6
what about newer build ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
(12-05-2019, 10:07 PM)jesalvein Wrote: what about newer build ?
So i tried to download the newer build, but I can't seem to transfer my saves to the new version. At first when i tried the game, the lines weren't there and so I could see. They started when I was in the city, and so I'm not really interested in restarting all my saves with all the games. It keep saying the save is imcomplete or corrupted. I tried transferring the memcards and sstates folders, but it won't work. I also tired to boot without cd and to transfer memory card 1 and leave the second one empty to copy from memory card one to 2 and it still doesn't work.

Thanks!


Attached Files
.jpg   Capturef.JPG (Size: 77,38 KB / Downloads: 32)
Reply
#8
you're only using savestates ?
bad idea. you'll encouter problems whatever you do
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#9
(12-05-2019, 11:46 PM)jesalvein Wrote: you're only using savestates ?
bad idea. you'll encouter problems whatever you do
Then, I think everything is corrupted as whatever I do it says corrupted or incomplete. I use save states because whenever I would go back on the game it was taking me to the beginning each time, so i just saved on the savestates and load it each time. I'll just redo the game to where i was and then see if I still get the lines problem. I wonder though if I was doing anything wrong when I was saving as I can't find the saves for Sims 2 castaway and Bully on the memory card using the browser when i start with no cd. I don''t know how to get back to where i was in  game without using savestates.

Thanks!
Reply
#10
So, I found out how to get my saves back, but my game is running slow again, 35%-50% in the city, but way higher when at the beginning or when it is loading. There's no lines anymore though, which is great. I tried changing settings again, but nothing really make any changes. openGL is working even worse then or the older version.

At this point I don't really know what to do to make it run faster.

Here's how it looked like when i set it to opengl (it went up to the task bar before i took took the pic)


Attached Files
.jpg   ahh.JPG (Size: 113,2 KB / Downloads: 79)
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