Scooby-Doo Unmasked sewer texture flickering
Okay so i have a problem with scooby-doo unmasked. When i'm in the sewers in the chinatown level random textures appear on the screen, which is very annoying. Any help would be appreciated. Here is a pic of it happening:
And no, there is not a waterfall blocking my view.

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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Okay, it was just a problem with pcsx2 1.5 dev build. With the original emulator it works perfect
Can you provide us with a bit more information? It could be a regression that needs to be looked at.
A gsump of the issue will help here
CPU: I7-4770 3.9GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ CL9
OS: Windows 10 Pro 64bit
Although it no longer happens normally, it still does while using the widescreen hack made by arapapa.
I'm not sure how it causes the issue, but all I know is that the glitched textures are usually the ones beneath the player and at an angle, sometimes.

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CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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