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Scooby-Doo Unmasked sewer texture flickering
Okay so i have a problem with scooby-doo unmasked. When i'm in the sewers in the chinatown level random textures appear on the screen, which is very annoying. Any help would be appreciated. Here is a pic of it happening:
And no, there is not a waterfall blocking my view.

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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Okay, it was just a problem with pcsx2 1.5 dev build. With the original emulator it works perfect
Can you provide us with a bit more information? It could be a regression that needs to be looked at.
A gsump of the issue will help here
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 10 Pro 64bit

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