(02-05-2014, 09:49 PM)Donovan24 Wrote: Are you using the exact same settings?
Also please post the emulog.txt (you'll find it in mydocsx\pcsx2\logs or in pcsx2 root folder\logs) After the crash
Yes i am using the exact same settings as before, and to add i noticed the game only crashes when 2 players are playing, when in singleplayer the game works fine.
and heres the log... dosent seem to be anything of the oridinary there?
PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000
Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 4035 MB
CPU name = Intel® Core i3-4130 CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 3.391 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7fdafbbf
x86EFlags = 2c100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
Reserving memory for recompilers...
Loading plugins...
(GameDB) Database Not Found! [D:\Emulators\Playstation 2\GameIndex.dbf]
Binding GS: D:\Emulators\Playstation 2\Plugins\Graphics Controller.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: D:\Emulators\Playstation 2\Plugins\Joystick Controller.dll
Binding SPU2: D:\Emulators\Playstation 2\Plugins\Audio Controller.dll
Binding CDVD: D:\Emulators\Playstation 2\Plugins\DVD Controller.dll
Binding USB: D:\Emulators\Playstation 2\Plugins\USB Controller.dll
Binding FW: D:\Emulators\Playstation 2\Plugins\Firmware.dll
Binding DEV9: D:\Emulators\Playstation 2\Plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Emulators\Playstation 2\Roms\Scooby-Doo - And the Spooky Swamp.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (610256 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\Emulators\Playstation 2\Memcards\Mcd001.ps2
McdSlot 1: D:\Emulators\Playstation 2\Memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.50(28/12/2000) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.28;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_219.28;1) Game CRC = 0x38E42973, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_219.28;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
Closing PAD
Closing GS
Plugins closed successfully.