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I'm playing Yugioh Capsule Monster Coliseum and while the actual game as far as I know is not suffering from this, the cut-scenes are and I've tried using all the interlacing options and there is no change what so ever. What I have noticed though is changing between Direct3D9 (hardware) and Direct3D11 (Hardware) sorts the problem out for the duration of the cut-scene but this is not something I want to have to keep doing every time this happens.
Does anyone know what's going wrong?
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While in a cut scene try pressing f5 a few times and look if it stops.
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I know but ive bumped f5 before and it changed the interlacing to one of the modes that cause screen shake. glad you sorted it out
Lenovo Y50-70 Gaming Laptop
Intel Core i7-4720HQ @ 2.6Ghz - 3.6Ghz Quad Core
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Oops lol sorry
Lenovo Y50-70 Gaming Laptop
Intel Core i7-4720HQ @ 2.6Ghz - 3.6Ghz Quad Core
Nvidia GTX 960M 4GB
8GB DDR3 Ram
15.6'' Full HD 1920 x 1080 IPS
Windows 10 64 Bit
---
Intel Core i5 4670 @ 3.4Ghz
Gigabyte H81M
Gigabyte Radeon R9 280X 3GB
8GB DDR 3 Ram
1TB WD Black
Windows 10 64 Bit
Phillips 23.6" 1920x1080 IPS