03-08-2015, 07:55 PM
Hello everyone.
I get horrible screen tearing with Kingdom Hearts 2 Final Mix with DirectX 9 or 11, but not with OpenGL. The tearing is especially apparant in the mining area of the Final Mix exclusive dungeon(Cavern of Remembrance).
I have enabled VSync in both PCSX2 and Nvidia Control Panel. Aero is disabled except for font smoothing.
My system is a i7-4790K, GTX 970 so it's not a lack of resources.
OpenGL has some rendering issues in a few parts of the game so I would prefer to use DirectX. Does anyone have any ideas to solve the DirectX screen tearing?
I get horrible screen tearing with Kingdom Hearts 2 Final Mix with DirectX 9 or 11, but not with OpenGL. The tearing is especially apparant in the mining area of the Final Mix exclusive dungeon(Cavern of Remembrance).
I have enabled VSync in both PCSX2 and Nvidia Control Panel. Aero is disabled except for font smoothing.
My system is a i7-4790K, GTX 970 so it's not a lack of resources.
OpenGL has some rendering issues in a few parts of the game so I would prefer to use DirectX. Does anyone have any ideas to solve the DirectX screen tearing?