10-13-2012, 08:31 AM
Hello folks, I'm having a bit of a problem in Metal Gear Solid 3. During any cutscene and every now and again when I enter first person view mode I get these weird artifacts all over my screen. I don't think it did this in the last stable release but back then the game couldn't play full speed. Any ideas/suggestions?
Specs:
Windows 7 Ultimate Service Pack 1 x64 bit
AMD Phenom II X4 925 Processor
4GB ram
MSI Radeon HD 6850
My Pcsx2 Settings:
Video:
GSD 10 using D3D11(Hardware)
No Interlacing
2x Native Resolution
Texture Filtering is Checked
Speedhacks:
EE Cyclerate is set to 2
VU Cycle Stealing is set to 1
INTC Spin Detection=Yes
Enable Wait Loop Detection=Yes
Enable fast CDVD=Yes
mVU Flag Hack=Yes
MTVU=Yes
Specs:
Windows 7 Ultimate Service Pack 1 x64 bit
AMD Phenom II X4 925 Processor
4GB ram
MSI Radeon HD 6850
My Pcsx2 Settings:
Video:
GSD 10 using D3D11(Hardware)
No Interlacing
2x Native Resolution
Texture Filtering is Checked
Speedhacks:
EE Cyclerate is set to 2
VU Cycle Stealing is set to 1
INTC Spin Detection=Yes
Enable Wait Loop Detection=Yes
Enable fast CDVD=Yes
mVU Flag Hack=Yes
MTVU=Yes