Segmentation Error on MGS2:SoL
I have Metal Gear Solid 2: Sons of Liberty. I downloaded all parts and now have an ISO file. I attempt to play, and everything seems fine. That is, until I start the game itself. I get a black screen with the words "No Memory Card(PS2) inserted. Need at least 80kb to Save" flickring across every so often. Yes this is the original version, not Substance.
Intel Core 2 Duo Processor with a 3.06 GHz Speed
4GB Ram
I use the plugins that come with the package, but I switched the ZZ Olg from .19 to .21. I still have both file though. My BIOS is SCPH 70012 (S) (v12) (U) [v02.00] [14-06-2004] ©.NVM
QuartzX it says:
ZZlog: Fill bilinear blocks failed!
ZZlog: Creating Effects
ZZlog: Disabling MRT depth writing
ZZlog: Creating extra effects
ZZlog: Shader file version is outdated! Only log-Z possible(x16)
ZZlog: Using full shaders
ZZlog: Initialization complete
ZZlog: Disabling MRT depth writing
That's it.
Please help.

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The (x16) means that it posted that 16 times on QuartzX
Quote:I downloaded all parts and now have an ISO file

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CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go

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