10-24-2010, 09:55 AM
(This post was last modified: 10-24-2010, 10:06 AM by DrewPickles.)
I know this comes up a lot, but i have no idea what is wrong.
It says that the shader file version is outdated, but im using the latest build and zzogl version. Im using os x v10.6.4 on a 2.8ghz i7 imac with an ATI Radeon HD 4850 card. This is the only game i have tried so far, and my bios launch without error.
Thanks!
Code:
Plugins loaded successfully.
ZZogl: Using ZZ Ogl :0.21.204
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.2
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-yNdQ9Q/org.macosforge.xquartz:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 8192 for Tex_2d and 8192 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Fill bilinear blocks failed!
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Shader file version is outdated! Only is log-Z possible
ZZogl: Disabling MRT depth writing
ZZogl: using full shaders
ZZogl: initialization successful
ZZogl: Disabling MRT depth writing
pcsx2.sh: line 2: 26927 Segmentation fault ./pcsx2
It says that the shader file version is outdated, but im using the latest build and zzogl version. Im using os x v10.6.4 on a 2.8ghz i7 imac with an ATI Radeon HD 4850 card. This is the only game i have tried so far, and my bios launch without error.
Thanks!