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Segmentation fault
Anyone know how to fix this?

Quote:Opening Plugins...
Notice: GS Plugin does not implement GSsetFrameLimit.
MTGS > Thread Started, Opening GS Plugin...
ZZogl: Using ZZ Ogl :0.21.213
ZZogl: creating zerogs
ZZogl: Got Doublebuffered Visual!
ZZogl: glX-Version 1.2
Xlib: extension "XFree86-VidModeExtension" missing on display "/tmp/launch-x7gYym/org.x:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 8192 for Tex_2d and 8192 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Fill bilinear blocks failed!
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: using full shaders
ZZogl: initialization successful
Plugins opened successfully.
Offset 0xaa00637d invalid. Legit SIGSEGV. Aborting. line 2: 11488 Segmentation fault ./pcsx2

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which game and does it happen on launch or after something happens in game.
do other games work?
we need more info to help.
13" 2010 Mac Book Pro - Snow Leopard 10.6.7 - Pcsx2 Version: 0.9.6 (and praying on 0.9.7 to release)
2.4Ghz Intel Duo Core | NVIDIA 320M (256mb) | 4 Gigs 1067mhz DDR3 Ram

Jak the lost frontier, crash wrath of cortex, works fine, but it's graphics are really ***** up.

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