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Severe visual bloom on Mercenaries 1
#1
https://imgur.com/h7kxCWb

As you can see in the image, im getting some serious visual bloom when attempting to play this game. 

https://imgur.com/aM9XZP4

https://imgur.com/OlJqD0W


Attached are screenshots of my video setup screen.

i5 - 6600k 
gtx 1060 3gb
8gb ram

Any help would be great, ive spent some time trying to troubleshoot it myself.

One thing i discovered was to press f9 to change from hardware to software.

This stopped the bloom but made the game run at 70% speed.  

Thanks in advance.
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#2
what about ogl renderer ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
I think the super-bloom issue has been fixed - if using OpenGL (Hardware) renderer on 1.4.0 doesn't solve it, try updating to the latest development build from here.

There may still be some issues with bloom/fog (top half of the screen is brighter, bottom half has banding/stripes).
Windows 7 Home Premium 64-bit | Intel Core i7 4770 @ 3.4GHz | Gigabyte GeForce GTX 770 OC 4GB
Corsair Vengeance 16GB DDR3, 1866MHz @ 9-9-9-24 | 256GB Samsung 840 Pro | 1TB 7200RPM WD Black


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#4
Would be worth adding a new test case in the wiki as well.
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#5
https://imgur.com/E3ASTKY

Downloading the newest dev build and openGL has fixed the bloom, but as you mentioned the bottomhalf has some stripes, and shadows are not working correctly.

https://imgur.com/nZCa5il

You can sort of see it on the truck.
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#6
yeah i broached this issue with gregory a while back, they said it is a known issue but they have no plans to fix it yet
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