06-21-2014, 12:40 AM
Hello everybody,
I'm currently playing SoTC on my Asus RoG (with an Nvidia GTX 770M & a Intel Core i7). It runs quite well with the default parameters (I'm using GSdx 5875 AVX 0.1.16, with DirectX 11).
But when I hit the first colossus at his weakpoint, his lifebar isn't changing, and the colossus doesn't die even after a few hits. (It's the right weakpoint, on the top of the head, as depicted in many walkthroughs around the web, I'm not a great player but I'm not that bad
)
What could be the problem ? I tried to randomly change Round mode and Clamping mode in the EE / IOP menu but it doesn't work either.
If you need any technical details, please ask. I'm a newbie so I try to give you everything that could be necessary, but I don't have any idea why this is happening.
Thank you very much !
I'm currently playing SoTC on my Asus RoG (with an Nvidia GTX 770M & a Intel Core i7). It runs quite well with the default parameters (I'm using GSdx 5875 AVX 0.1.16, with DirectX 11).
But when I hit the first colossus at his weakpoint, his lifebar isn't changing, and the colossus doesn't die even after a few hits. (It's the right weakpoint, on the top of the head, as depicted in many walkthroughs around the web, I'm not a great player but I'm not that bad

What could be the problem ? I tried to randomly change Round mode and Clamping mode in the EE / IOP menu but it doesn't work either.
If you need any technical details, please ask. I'm a newbie so I try to give you everything that could be necessary, but I don't have any idea why this is happening.
Thank you very much !