01-23-2014, 12:05 AM
I just recently got my hands on the original PS2 version and am running the game almost flawlessly on my PC (I7 2600 @ 3.4 Ghz, GTX 560 Ti), full emulation speed nearly all the time regardless of the location or colossus (only those "videos" and load transistions tend to drop for a second) with 3x resolution.
EE speedhack is set to 1, VU cycle steal to 1 (gave me a massive speed boost) and MTVU on (which is not recomended with SotC but still turning it off drops my performance considerably. Explain that ?)
First, I readed some old threads saying that they wanted to avoid using VU cycle steal (is that the proper name ? Im using the finnish version of PCSX2) because it drops the real performance down and makes things like animation look much more choppy but Im not seeing this side effect. Will setting it to 2 make things worse or better performance wise ?
Secondly, I have heard that SotC can run true 60 FPS but several old forum posts that I have come across seem to disagree. What is the truth ? Apparently SotC has some sort of adaptive frame limit which can allow for variety of different FPS "caps' but I dont understand how that works if we are running the game on a virtual PS2 with the emulator which should (in theory) mimic PS2's HW.
3rd question: does changing to progressive scan mode change anything resolution wise if Im already running 3x resolution ?
TL;DR My machine can run SotC pretty damn well, can I somehow get the game running @ 60 FPS ?
EE speedhack is set to 1, VU cycle steal to 1 (gave me a massive speed boost) and MTVU on (which is not recomended with SotC but still turning it off drops my performance considerably. Explain that ?)
First, I readed some old threads saying that they wanted to avoid using VU cycle steal (is that the proper name ? Im using the finnish version of PCSX2) because it drops the real performance down and makes things like animation look much more choppy but Im not seeing this side effect. Will setting it to 2 make things worse or better performance wise ?
Secondly, I have heard that SotC can run true 60 FPS but several old forum posts that I have come across seem to disagree. What is the truth ? Apparently SotC has some sort of adaptive frame limit which can allow for variety of different FPS "caps' but I dont understand how that works if we are running the game on a virtual PS2 with the emulator which should (in theory) mimic PS2's HW.
3rd question: does changing to progressive scan mode change anything resolution wise if Im already running 3x resolution ?
TL;DR My machine can run SotC pretty damn well, can I somehow get the game running @ 60 FPS ?
