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10-30-2011, 07:12 PM
(This post was last modified: 10-15-2012, 04:02 PM by werewolfyman.)
Hey guys, I got the SB G860 @ 3.0 ghz and a GTS 450. (4gb RAM.)
Considering buying SOTC.
What settings would I need to run it at 1360 x 768?
Or, alternatively 2x scaling +FXAA forced in Nvidia inspector.
Also, speedhacks etc.
(I also have an i5 2300 coming, would this be the better option?)
(Bought both of these, g860 came first.)
(Trying to see which suits my needs.)
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10-30-2011, 07:53 PM
(This post was last modified: 10-30-2011, 07:54 PM by Shadow Lady.)
Should be able to run at 2x resolution using Direct3D10/11 (Hardware) renderers on GSdx without a problem, as for speedhacks you'll want to enable the "VU cycle stealing" one set to the (2) or higher if necessary and the recommended speedhacks shouldn't harm either.
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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10-30-2011, 08:01 PM
(This post was last modified: 10-30-2011, 08:04 PM by Shadow Lady.)
Not sure how FXAA would affect performance exactly but 3x scaling should be achievable too, best will be for you to try it and see.
The i5 2400 would be faster in general and with the possibility to use the MTVU speedhack in latest SVN builds but you would still need same speedhacks for this game anyway.
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The VU Cycle Stealing is especially help, but I see that x3 or higher will make the game "hard" to play(like fake FPS), especially when fight boss..!
PC Specs:
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12-08-2011, 01:06 PM
(This post was last modified: 12-08-2011, 01:06 PM by werewolfyman.)
Yep, the i5 2300 can run it near flawlessly.
But not at 3x native.
1440 x 900 + FXAA works pretty well, tho.
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10-15-2012, 03:59 PM
(This post was last modified: 10-16-2012, 04:57 PM by werewolfyman.)
I know that I'm Necro'ing this a bit, but...
Could a GTX 660 do 4x native at fullspeed?
I still have the I5 2300.