Shark Tale [SLES 52536] (E)
#1
status=5;
version=1.7.0;
console=PS2;
crc=C240AA62;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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[Image: ref-sig-anim.gif]

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#2
PC Specs:

CPU: AMD Athlon II X3 440 @ 3.0 Ghz
GPU: Nvidia GeForce GTS 450 1024MB

Build Description: PCSX2 1.1.0 (r5583)

BIOS Used: Europe v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

None

Gamefixes Used:

Automatic Game Fixes

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Gets to the title screen but hangs after you press Start. The game seems to be technically similar to Over the Hedge (or vice versa), it also requires T-Bit handling to boot (so it didn't load before r5583) and it also freezes when FMV movies end with the console spamming "IPU1 Normal Error". Both have been developed by the same studio and I'm pretty sure they use the same engine. So, like I said, it freezes right after "Press Start" screen with the console showing the following:
Quote:(EE pc:00229770) TLB Miss, addr=0x3f609744 [load]
(EE pc:00229770) TLB Miss, addr=0x3f609748 [load]
It works perfectly fine before that though.

Bugs:
Hangs when FMV movies end, hangs after the title screen.

Status:
Intro
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#3
1)Game TitleWackohark Tale
2)ELF nameWackoLES 52536
3)Game CRC-C240AA62
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 5932 .svn Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:Hangs in the first screen,Vif1: Unknown VifCmd

Bugs:

Status

Intro
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#4
PC Specs:

CPU: Intel Core i5-4690K @ 3.5 GHz
GPU: Nvidia GeForce GTX 1060 (6 GB)

Build Description: PCSX2 1.5.0-20180323133834

BIOS Used: Europe v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering

GSdx HW Hacks: None

Speedhacks Used:
None

Gamefixes Used:
Automatic Game Fixes

Amount of testing done (little/medium/much/completed-game): medium

Comments:
Status is unchanged. Can't get past the title screen. Tried various EE/VU clamping modes, disabling speedhacks, didn't help.

Bugs:
Crashes after the title screen either with "TLB Miss" or "Unknown VifCmd" errors.

Status:
Intro
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#5
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0-dev-140
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:

fixed v1.7.0-dev-124

Bugs:



Status
Playable
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