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Shinobido Way Of Ninja (Crash Issue)
#1
when choose GARDEN command and enter or Defend the game is hang ......

i find any rom and japan version, it's also crash in the same way........

anyone have any solution, please .....I love this game

Sponsored links

#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
#3
(06-19-2018, 05:52 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

Loading language translation databases for 'Thai' [th_TH]
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 8  (build 9200), 64-bit
Physical RAM     =  8084 MB
CPU name         =  Intel® Core™ i7-7700HQ CPU @ 2.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  2.806 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\ILGames\PCSX2 1.4.0\Plugins\gsdx32-avx.dll 
Windows 6.2.9200
Binding  PAD: C:\ILGames\PCSX2 1.4.0\Plugins\lilypad.dll 
Binding SPU2: C:\ILGames\PCSX2 1.4.0\Plugins\spu2-x.dll 
Binding CDVD: C:\ILGames\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll 
Binding  USB: C:\ILGames\PCSX2 1.4.0\Plugins\USBnull.dll 
Binding   FW: C:\ILGames\PCSX2 1.4.0\Plugins\FWnull.dll 
(GameDB) 9693 games on record (loaded in 205ms)
Binding DEV9: C:\ILGames\PCSX2 1.4.0\Plugins\DEV9null.dll 
Plugins loaded successfully.

Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: Japan   v01.00(17/01/2000)  Console
Bios Found: Europe  v02.00(14/06/2004)  Console
Bios Found: USA     v02.00(14/06/2004)  Console
Bios Found: USA     v02.00(14/06/2004)  Console
Bios Found: USA     v02.20(10/02/2006)  Console
Bios Found: Japan   v01.00(17/01/2000)  Console
Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: USA     v01.60(07/02/2002)  Console
Bios Found: Europe  v02.20(10/02/2006)  Console
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.2.9200
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Game Raw\ROM PS\SHINOBIDO_PS2_ISO.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1911152 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: C:\Users\maste\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\maste\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M


IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 00058a48 ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg 
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg 
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0TongueS1ID flag 1 data 4aa78
open fd = 2
open name rom0TongueS1VERE flag 1 data 4aa78
open fd = 2
open name rom1LaughVDID flag 1 data 4aa78
open fd = -6
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_539.31;1) Game CRC = 0x8F65F476, EntryPoint = 0x01B008FC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0TongueS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS2LOGO
0 01000000 000172c0 ..
Loaded, rom0TongueS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0OhmySDSND args 0 arg 
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SCES_539.31
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_539.31;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SCES_539.31;1
0 01b00000 0000f928 ..
1 01b52b80 001ef494 ................................
Loaded, cdrom0:¥SCES_539.31;1
start address 0x1b008fc
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Overall 0 Widescreen hacks loaded
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
loadmodule: fname rom0WackoIO2MAN args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname rom0TongueADMAN args 0 arg 
Pad driver. (99/11/22)
loadmodule: id 26, ret 0
vatest 1 0.100000 0.100000 
heap alloc ok
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORASE.IRX;1 args 0 arg 
ToraSE Ver 1.0
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORAST.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCSERV.IRX;1 args 10 arg thpri=104
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBD.IRX;1 args 0 arg 
USB Driver (Version 1.4.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBPSPCM.IRX;1 args 7 arg -psp=1
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 35, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: D:\Game Raw\ROM PS\Shinobido Way of the Ninja (PAL-M5).iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (1911162 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\maste\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\maste\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.20(10/02/2006)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
 <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Apr  7 2005 21:09:14
  CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SCES_539.31;1) Game CRC = 0x96CE136B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_539.31;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_539.31;1
0 00100000 00525a00 ...................................................................................
Loaded, cdrom0:¥SCES_539.31;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Overall 0 Widescreen hacks loaded
vatest 1 0.100000 0.100000 
heap alloc ok
0.1000000.100000CdVdInit----------
  DEV:[CD-ROM]
  PATH:[¥]
IOP Replace:cdrom0:¥IOP¥MODULES¥IOPRP300.IMG;1
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORASE.IRX;1 args 0 arg 
ToraSE Ver 1.0
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORAST.IRX;1 args 0 arg 
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCSERV.IRX;1 args 10 arg thpri=104
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBD.IRX;1 args 0 arg 
USB Driver (Version 1.4.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBPSPCM.IRX;1 args 7 arg -psp=1
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 35, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
sceMpegIsEnd pattern found! Recompiling skip video fix...
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
(EE pc:002DD648) TLB Miss, addr=0x4 [load]
(EE pc:002DD648) TLB Miss, addr=0xc [load]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...



Thank........
#4
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
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