12-08-2020, 03:47 AM
(This post was last modified: 12-11-2020, 09:02 AM by Bobnumber6725.)
Hello! Im having a problem while playing shinobido when I need to defend the garden, I Dont know if its either a real bug related to the emulator or the game itself, however everytime I enter it the enemies (-barbarians- as I cant progress further in the game to know if the same will happen to others types of enemies) they get stuck in the mountains and dont jump down so we can start the "fun" they either get stuck running towards some invisible wall on the edge of the mountain or their just stop moving. I got pass the "garden defense phase" 2 times at moment trying to make them get down. the first time I just... killed myself and the second one I had to throw shurikens close/around the edge so they would react to the sound and somehow they started to went down, I had to do this everytime in each edge and I would prefer to rather solve this than do it everytime.
Sorry for any "engrish". Thanks to everyone who tried to help.
Code:
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
Physical RAM = 5375 MB
CPU name = Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.792 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3bd
x86EFlags = 20000000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1
Reserving memory for recompilers...
Loading plugins from D:\ps2 emulator\PCSX2 1.6.0\plugins...
Bound GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
(GameDB) 9858 games on record (loaded in 269ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\ps2 emulator\PCSX2 1.6.0\roms\Shinobido - Way of the Ninja (Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1911152 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\ps2 emulator\PCSX2 1.6.0\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\ps2 emulator\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
GSdx Lookup CRC:0
GSdx Lookup CRC:0
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SCES_539.31;1) Game CRC = 0x96CE136B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_539.31;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_539.31;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_539.31;1
0 00100000 00525a00 ...................................................................................
Loaded, cdrom0:¥SCES_539.31;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:96CE136B
GSdx Lookup CRC:96CE136B
vatest 1 0.100000 0.100000
heap alloc ok
0.1000000.100000CdVdInit----------
DEV:[CD-ROM]
PATH:[¥]
IOP Replace:cdrom0:¥IOP¥MODULES¥IOPRP300.IMG;1
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORASE.IRX;1 args 0 arg
ToraSE Ver 1.0
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥TORAST.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥MCSERV.IRX;1 args 10 arg thpri=104
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.4.0)
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥USBPSPCM.IRX;1 args 7 arg -psp=1
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 35, ret 2
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
> Selected savestate slot 1
Loading savestate from slot 1...
filename: D:\ps2 emulator\PCSX2 1.6.0\sstates\SCES-53931 (96CE136B).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]
(EE pc:00403CB4) TLB Miss, addr=0x28 [load]
(EE pc:002C4B08) TLB Miss, addr=0x0 [load]
(EE pc:002C4B08) TLB Miss, addr=0x10 [load]
(EE pc:002C4B08) TLB Miss, addr=0x20 [load]
(EE pc:002C4B08) TLB Miss, addr=0x30 [load]