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05-27-2016, 01:23 AM
(This post was last modified: 05-27-2016, 01:25 AM by jbrianj.)
Will PCSX2 plugins ever get official signing for DLL's?
I can't seem to be able to use the DLL's anymore "because they came from another computer" and when i try to open PCSX2. It hangs at trying to enumerate available plugins.
This has been happening since a Windows 10 update and i can't find a way to disable this annoying behavior(Even by googling).
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05-27-2016, 06:13 AM
(This post was last modified: 05-27-2016, 06:13 AM by jesalvein.)
(05-27-2016, 01:23 AM)jbrianj Wrote: Will PCSX2 plugins ever get official signing for DLL's?
I can't seem to be able to use the DLL's anymore "because they came from another computer" and when i try to open PCSX2. It hangs at trying to enumerate available plugins.
This has been happening since a Windows 10 update and i can't find a way to disable this annoying behavior(Even by googling).
switching to a good OS would be a good start.
Dunno if the unsigned drivers enforcement option still exist in Windows 10, but you could give a try, though...
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you can go on to the file properties and click "unblock" it's because you downloaded it from the web, you must have your security settings set to high somewhere to stop you reading them. I can't say I've come across that before with the emu and I'm using Windows 10.
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I have had ZERO issues running PCSX2 from my F: Emulators folder on Windows 10 without doing anything fancy other then just run it normally. But then again I do use the GIT builds and NOT the installed version