Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
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Location: Plymouth, UK
01-15-2013, 08:59 PM
(This post was last modified: 01-15-2013, 09:15 PM by General Plot .)
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 29 12 2012 1.1.0 r5492- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [28 12 2012]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
Delay VIF1 stalls
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from playable to ingame.
Bugs:
Must use game fix Delay VIF1 stalls or it will hang on a black screen after intro IPU for new game. If gsdx is in hardware mode, model outlines are missing. Looks fine in software mode, but there is heavy SPS in both modes.
Status
Ingame
Attached Files
Thumbnail(s)
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 20.145
Threads: 405
Joined: Aug 2005
Reputation:
539
Location: England
This is fixed and no longer needs the hack in r5517
Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
15
Location: Plymouth, UK
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 17 01 2013 1.1.0 r5517- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [17 01 2013]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to playable. Runs near full speed.
Bugs:
Character model outlines don't show in gsdx hardware mode. Looks fine in software mode.
Status
Playable
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 133
Threads: 8
Joined: May 2021
Reputation:
2
Location: Ukraine