Posts: 8.695
Threads: 2.695
Joined: Aug 2005
Reputation:
16
Location: Plymouth, UK
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 29 12 2012 1.1.0 r5492- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [28 12 2012]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Requires dev9 (mic) to get ingame.
Status
Menus
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64
Official betatester of PCSX2
Posts: 291
Threads: 38
Joined: Mar 2006
Reputation:
6
1)Game title: SingStar 80s
2)ELF name: SCUS 97616
3)Game CRC: D5016BA5
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 4430 @ 3.0 Ghz
GPU: Nvidia Geforce GTX 960
Build Description: PCSX2 1.5.0-dev-2867
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
Graphics Plugin Used: GSDX 20190103 1.1.0
Renderer: OpenGL(Software) Perfect graphics
USB Plugin: Qemu USB DRIVER (Wheel) (Mar 21 2017) 0.6.0
Device Type: Port 1: SingStar
Device API: Port 1: WASAPI
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Zero
Speedhacks Used:
Recommended,MTVU
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
little
Comments:
Game seems to work fine. It at least gets in-game. I can't tell how playable it is because i'm a tone deaf singer.
Bugs:
Renderer: OpenGL(Hardware) Produces graphical glitches. Use Software
Status
Ingame (Probably Playable)
Posts: 3.692
Threads: 79
Joined: Jan 2016
Reputation:
71
Location: USA
I think the USBQemu plugin can be used for singstar microphones.
Posts: 291
Threads: 38
Joined: Mar 2006
Reputation:
6
01-07-2019, 07:01 AM
(This post was last modified: 01-07-2019, 07:25 AM by Seta-San.)
it also seems that all the same singstar games are programmed made from a nearly identical code base. all the ones I've tested so far have shown graphics issue with the opengl(hardware) renderer. the problems disappear with opengl(software)
edit:
I just had my girlfriend test it. she actually trained as a singer when she was younger. she does much better than me. i'm starting to think it's not an input lag. i'm just a terrible singer.
Posts: 291
Threads: 38
Joined: Mar 2006
Reputation:
6
01-11-2019, 06:14 PM
(This post was last modified: 01-11-2019, 10:19 PM by Seta-San.)
1)Game title: SingStar 80s
2)ELF name: SCUS 97616
3)Game CRC: D5016BA5
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 4430 @ 3.0 Ghz
GPU: Nvidia Geforce GTX 960
Build Description: PCSX2 1.5.0-dev-2867
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
Graphics Plugin Used: GSDX 20190103 1.1.0
Renderer: OpenGL(Software) Perfect graphics
USB Plugin: Qemu USB DRIVER (Wheel) (Mar 21 2017) 0.6.0
Device Type: Port 1: SingStar
Device API: Port 1: WASAPI
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Zero
Speedhacks Used:
Recommended,MTVU
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
much
Comments:
Game seems to work fine.
Bugs:
Renderer: OpenGL(Hardware) Produces graphical glitches. Use Software
Status
Playable