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Slow Ratchet and Clank on good CPU
#1
Hi,

I'm playing Ratchet and Clank 2, but it's very slow. About 30fps. 
https://wiki.pcsx2.net/Ratchet_%26_Clank...g_Commando

CPU: i7 3840QM @2.8Ghz (max 3.8)
GPU: Nvidia 880M SLI

I can max The Witcher 3 on 40Fps. 

I use EEC -1 and the settings below. 
Version: PCSX2 1.5.0-20180422235156

[Image: SGRcXyr.png]

[Image: QktXnHJ.png]

Code:
PCSX2 1.5.0-20180422235156 - compiled on Apr 23 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 8.1 Pro (build 9600), 64-bit
Physical RAM     =  32715 MB
CPU name         =  Intel(R) Core(TM) i7-3840QM CPU @ 2.80GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  2.792 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3ff
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2 v1.5\plugins...
Bound   GS: GSdx32-SSE4.dll [GSdx 20180422235156 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20180422235156) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20180422235156 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20180422235156 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20180422235156 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20180422235156 0.7.0]
Bound DEV9: DEV9ghzdrk.dll [GiGaHeRz's DEV9 Driver 0.4.0]
Plugins loaded successfully.

(GameDB) 9510 games on record (loaded in 142ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\Games\Playstation 2\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )
Frame buffer size set to  512x1280 (2048x5120)

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_516.07;1) Game CRC = 0x2F486E6F, EntryPoint = 0x00131B48
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00200000 0008d1ec .........
Loaded, rom0:OSDSYS
start address 0x200008
gp address 00000000
# Loader 'rom0:OSDSYS':pc=00200008
loadmodule: fname rom0:CLEARSPU args 0 arg
clearspu: completed
loadmodule: id 25, ret 1
loadmodule: fname rom0:SIO2MAN args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname rom0:MCSERV args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname rom0:PADMAN args 0 arg
Pad driver. (99/11/22)
loadmodule: id 29, ret 0
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 30, ret 0
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
read/write allocate memory 4000
open name rom0:OSOPEN flag 1 data 41278
open fd = 2
open name rom0:OSCLOCK flag 1 data 41278
open fd = 2
open name rom0:OSBROWS flag 1 data 41278
open fd = 2
open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name rom0:OSFONTM flag 1 data 41278
open fd = 2
open name rom0:OSFONTS flag 1 data 41278
open fd = 2
open name rom0:MOPEN flag 1 data 41278
open fd = 2
open name rom0:MCLOCK flag 1 data 41278
open fd = 2
open name rom0:MBROWS flag 1 data 41278
open fd = 2
open name rom0:FONTM flag 1 data 41278
open fd = 2
open name rom0:FONTS flag 1 data 41278
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Frame buffer size set to  640x1280 (2560x5120)
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278
open fd = 2
Program name = cdrom0:¥SCES_516.07;1
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00200000 0001afe4 ..
1 0021b000 0000f068 ..
Loaded, rom0:PS2LOGO
start address 0x200008
gp address 00000000
# LoadExec 'rom0:PS2LOGO':pc=00200008
init rpc
OSDSND
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
CD Init
CD Disk Ready
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_516.07;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_516.07;1
0 00100080 00254128 ......................................
1 01800000 000520a9 ......
Loaded, cdrom0:¥SCES_516.07;1
start address 0x131b48
gp address 00000000
# LoadExec 'cdrom0:¥SCES_516.07;1':pc=00131b48
Elf entry point @ 0x00131b48 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: EETimingHack
EE/iR5900-32 Recompiler Reset
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
GSdx Lookup CRC:2F486E6F
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 28, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 29, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 32, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 33, ret 0
loadbuffer: addrres 1a1400 args 0 arg

==========================================================
989snd (c)2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes                               v2.9.13
                       (built Sep 21 2003 at 00:23:01)
Insomniac special version 13

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                 (banks and streams only)

(build with sce library rev 2.5.5)
==========================================================
   Thread Priorities:
                        Sound Tick = 9
                          Main RPC = 58
                       Loading RPC = 59
                         Streaming = 60, 61, 62, 63
  Memory Locations...
      Voice Allocator Owner  : 0x0016a998
      Master Tick Owner List : 0x0016a818
==========================================================

loadbuffer: id 34, ret 0
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
LilyPad: A device(DX Wireless Controller) has been attached with bound controls.
(FileMcd) Warning: checksum sector overwritten. (0)
(FileMcd) Warning: checksum sector overwritten. (0)
Suspending single plugin: SPU2
Saving SPU2
Closing SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening SPU2
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Suspending single plugin: SPU2
Saving SPU2
Closing SPU2
Recovering single plugin: SPU2
Loading SPU2
Opening plugins...
Opening SPU2
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: D:\Games\Playstation 2\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
GSdx Lookup CRC:2F486E6F
McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan   v01.00(17/01/2000)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SCES_516.07;1) Game CRC = 0x2F486E6F, EntryPoint = 0x00131B48
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00200000 0008d1ec .........
Loaded, rom0:OSDSYS
start address 0x200008
gp address 00000000
# Loader 'rom0:OSDSYS':pc=00200008
loadmodule: fname rom0:CLEARSPU args 0 arg
clearspu: completed
loadmodule: id 25, ret 1
loadmodule: fname rom0:SIO2MAN args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname rom0:MCSERV args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname rom0:PADMAN args 0 arg
Pad driver. (99/11/22)
loadmodule: id 29, ret 0
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 30, ret 0
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
read/write allocate memory 4000
open name rom0:OSOPEN flag 1 data 41278
open fd = 2
open name rom0:OSCLOCK flag 1 data 41278
open fd = 2
open name rom0:OSBROWS flag 1 data 41278
open fd = 2
open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -4
open name rom0:OSFONTM flag 1 data 41278
open fd = 2
open name rom0:OSFONTS flag 1 data 41278
open fd = 2
open name rom0:MOPEN flag 1 data 41278
open fd = 2
open name rom0:MCLOCK flag 1 data 41278
open fd = 2
open name rom0:MBROWS flag 1 data 41278
open fd = 2
open name rom0:FONTM flag 1 data 41278
open fd = 2
open name rom0:FONTS flag 1 data 41278
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278
open fd = 2
Program name = cdrom0:¥SCES_516.07;1
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00200000 0001afe4 ..
1 0021b000 0000f068 ..
Loaded, rom0:PS2LOGO
start address 0x200008
gp address 00000000
# LoadExec 'rom0:PS2LOGO':pc=00200008
init rpc
OSDSND
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
(UpdateVSyncRate) Mode Changed to NTSC.
CD Init
CD Disk Ready
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SCES_516.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SCES_516.07;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SCES_516.07;1
0 00100080 00254128 ......................................
1 01800000 000520a9 ......
Loaded, cdrom0:¥SCES_516.07;1
start address 0x131b48
gp address 00000000
# LoadExec 'cdrom0:¥SCES_516.07;1':pc=00131b48
Elf entry point @ 0x00131b48 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: EETimingHack
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
GSdx Lookup CRC:2F486E6F
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 25, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 26, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 27, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 28, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 29, ret 2
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 30, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 31, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 32, ret 0
loadbuffer: addrres 1a1400 args 0 arg
loadbuffer: id 33, ret 0
loadbuffer: addrres 1a1400 args 0 arg

==========================================================
989snd (c)2000, 2001 Sony Computer Entertainment America
by Buzz Burrowes                               v2.9.13
                       (built Sep 21 2003 at 00:23:01)
Insomniac special version 13

NO MIDI VERSION! No MIDI, AME, or basic VAG sounds
                 (banks and streams only)

(build with sce library rev 2.5.5)
==========================================================
   Thread Priorities:
                        Sound Tick = 9
                          Main RPC = 58
                       Loading RPC = 59
                         Streaming = 60, 61, 62, 63
  Memory Locations...
      Voice Allocator Owner  : 0x0016a998
      Master Tick Owner List : 0x0016a818
==========================================================

loadbuffer: id 34, ret 0
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3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 880M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 391.35
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

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Available VRAM/RAM:3840MB for textures
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NVIDIA GeForce GTX 880M (23.21.13.9135)
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isoFile open ok: D:\Games\Playstation 2\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1732688 sectors)
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McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd002.ps2
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isoFile open ok: D:\Games\Playstation 2\Ratchet & Clank 2 (Europe, Australia) (En,Fr,De,Es,It).iso
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* * Track 1: Data (Mode 1) (1732688 sectors)
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McdSlot 0 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\PCSX2 v1.5\memcards\Mcd002.ps2
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#2
laptops not recommended on the ps2 emulator.....use desktop.
MAIN RIG:i5-7600(3.5ghz)GTX 1050Ti 4GB/128bit/gddr5,Win 10 Pro(x64),ASUS ROG B250G,16GB HyperXFury ddr4 RAM,Samsung M.2-SSD 500GB
SUB RIG:i5-4670(3.4Ghz),ATi Radeon HD7770(GDDR5+128-bit+1GB),Win 10 SL(x64),ASUS H8M-E,8GB DDR3 RAM
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#3
(04-25-2018, 01:45 AM)smartstrike Wrote: laptops not recommended on the ps2 emulator.....use desktop.

Yeah I read that but I assumed that they say this because generally laptops are not powerful enough? This is a very powerful 18 inch AlienWare m18xR2 laptop. I can max almost every game. 

Unfortunately I do not have a desktop since this laptop runs everything I throw at it..
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#4
That CPU is actually not bad. It's STR is pretty good and shouldn't be too problematic. Are you using GeForce Experience? A hard 30 FPS cap is a typical symptom of using GeForce Experience on a laptop, since the Battery Boost feature enforces this cap. Try disabling it and see if it improves.

Edit: Side note, don't downclock the EE in Ratchet and Clank, this game needs all the EE time it can get, and downclocking does nothing but slow it down more.
Problems? Check out the development builds for the latest updates.

Mobo: ASUS Prime Z370-A
CPU: Intel i7-8700K (3.7 GHz)
RAM: G.Skill TridentZ, 2x8 GB DDR4 (3000 MHz)
GPU: EVGA GeForce GTX 1070 Ti FTW2 (8 GB)
OS: Windows 10 Pro (64 bit)

Oh yeah Red Pandas are cool too.


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#5
(04-25-2018, 02:03 AM)pandubz Wrote: That CPU is actually not bad. It's STR is pretty good and shouldn't be too problematic. Are you using GeForce Experience? A hard 30 FPS cap is a typical symptom of using GeForce Experience on a laptop, since the Battery Boost feature enforces this cap. Try disabling it and see if it improves.

Edit: Side note, don't downclock the EE in Ratchet and Clank, this game needs all the EE time it can get, and downclocking does nothing but slow it down more.

Good idea but battery Boost is disabled and games like Starcraft 2 and Counter Strike GO run on 200+ fps. Every possible setting is set to max performance and it is connected to the power.

Why would it be so slow? 



I set EE back to the default position btw.
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#6
AC power will do...and also see your laptop was heating during emulation
MAIN RIG:i5-7600(3.5ghz)GTX 1050Ti 4GB/128bit/gddr5,Win 10 Pro(x64),ASUS ROG B250G,16GB HyperXFury ddr4 RAM,Samsung M.2-SSD 500GB
SUB RIG:i5-4670(3.4Ghz),ATi Radeon HD7770(GDDR5+128-bit+1GB),Win 10 SL(x64),ASUS H8M-E,8GB DDR3 RAM
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#7
Actually I know what the issue is.

Nvidia Optimus dose not recognize emulators as a graphical workload for the dedicated GPU so you are probably utilizing the intel integrated GPU. This may solve your issue if it works on your laptop's manufacturers implementation of this stupid technology https://forums.autodesk.com/t5/hardware-...-p/4363279

Ignore the clean install of autodesk as the disabling of optimus is the only relevant part.
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#8
something lese may cause problems. do you have another PS2 console ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#9
(04-25-2018, 04:18 AM)smartstrike Wrote: AC power will do...and also see your laptop was heating during emulation
Yeah looks like it but the top temperature is not correct. It never goes over 80 degr C.

(04-25-2018, 04:35 AM)TkSilver Wrote: Actually I know what the issue is.

Nvidia Optimus dose not recognize emulators as a graphical workload for the dedicated GPU so you are probably utilizing the intel integrated GPU.   This may solve your issue if it works on your laptop's manufacturers implementation of this stupid technology https://forums.autodesk.com/t5/hardware-...-p/4363279

Ignore the clean install of autodesk as the disabling of optimus is the only relevant part.
Optimus is dumb so Nvidia optimus is already disabled in the BIOS also I have SLI enabled so it's impossible to use Optimus. 

I will try to change the profile in the Nvidia settings to max performance for the PCSX2.exe to make sure. 
edit: Didn't help. Still slow.

(04-25-2018, 06:24 AM)jesalvein Wrote: something lese may cause problems. do you have another PS2 console ?
Yes I have another PS2.
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#10
(04-25-2018, 12:27 PM)legionNL Wrote: Yeah looks like it but the top temperature is not correct. It never goes over 80 degr C.

Optimus is dumb so Nvidia optimus is already disabled in the BIOS also I have SLI enabled so it's impossible to use Optimus. 

I will try to change the profile in the Nvidia settings to max performance for the PCSX2.exe to make sure. 
edit: Didn't help. Still slow.

Yes I have another PS2.

Then extract the bios from it, and use this new one.
That one you're using is know to be buggy and could cause problems.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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