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Slow graphics rendering
#1
Computer Info - Windows XP SP3
Processor: AMD Phenom™ II X6 1075T Processor, MMX, 3DNow(6CPUs), ~3.0GHz
Graphics Card: NVIDIA GeForce GTX 560
Memory: 3326MB RAM DDR3
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Using PCSX2 v. 1.0.0
GS: GSdx 5334 (MSVC 16.00, SSE2) 0.1.16[gsdx32-sse2-r5350]

So far the games i've tried to play are FFX and Star Ocean: Till the End of Time. Don't want to continue trying new games until I get the following issues fixed...

Started out playing FFX with all base options(so, options from initial instillation of PCSX2). Initial problem: Graphics and sound seemed slightly glitchy/laggy, meaning the character would hang for a second, then move. Sound played normal, but would clamp for a second, then continue(problems occurred simultaneously)

Did some research through the forums, found the emulator optimization video/thread. Followed guide, problem persisted. Decided to determine if it was a graphics specific issue. Turned sound to Synchronizing Mode: None. Sound played perfectly, no hangs. Graphics continued to be an issue.

Current GSdx9 settings: Direct3D9(Hardware)
D3D Internal Resolution: 3x Native (problem persists in 2x and Native)
Hardware Mode Settings: Texture Filtering - Shaded
Logarithmic Z - Checked
Alpha Correction FBA - Checked

Emulation Settings:
EE/IOP - All Default
VUs - All Default
GS - All Default
GS Window - Default
Speedhacks - Currently Disabled (Have tried enabled with various settings and also presets 1, 2, and 3)
Game Fixes - Automatic.

In game information:
FPS - Unstable. Cycles between 30ish to 60.
EE - 100%
GS- 10-39%
UI - 0-1%

Any help would be appreciated.
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#2
EE 100% means that the game is being slowed down by your PC... something I wouldn't think would happen in either of those two games.

The problem you're stating sounds more like you're playing from a real DVD drive... if that IS what you're doing, I suggest dumping the game to ISO file (look for a program called imgburn, it's free).

If that doesn't fix it, by all means post a copy of your emulog.txt. Also, any particular reason you're using DX9 instead of 11?
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#3
(06-18-2013, 03:07 AM)Koji Wrote: EE 100% means that the game is being slowed down by your PC... something I wouldn't think would happen in either of those two games.

The problem you're stating sounds more like you're playing from a real DVD drive... if that IS what you're doing, I suggest dumping the game to ISO file (look for a program called imgburn, it's free).

If that doesn't fix it, by all means post a copy of your emulog.txt. Also, any particular reason you're using DX9 instead of 11?

Doesn't give the option for DX11. I believe windows XP SP 3 only allows DX9. Could be wrong, haven't really looked into it. Also, both FFX and SO are ISO files.
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#4
So, played around with settings some more, and it looks like setting EE Cyclerate to 2, and VU Cycle Stealing to 2 brings EE down to ~77% max in game(no action though, going to have to test some more). Which locks in FPS between 57-60. May be fixed...but depends on how it plays in action scenes.
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#5
Yes, DX9 is as high as you can go with windows XP, with those specs I was expecting a Win Vista computer at least. You should give serious thought to upgrading to Win 7 or 8 since DX11 will give a very substantial increase in performance for quite a few games. Not to mention that many games have graphic errors that can only be fixed in DX10 or 11.
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#6
I've given some thought to it, but I need to upgrade my HDD before I try to make that switch. Oldest part of my pc, and it's only 150gb...lol.
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#7
Then perhaps stat with a solid state drive? They are FAST.
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti



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