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Does titantron work on 1.2.1 ?
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I did.
I was just trying to make you understand how it works.
On 1.2.1, interlacing was working better. But titantron didn't (or at least in HW mode).
Now titantron works in HW mode, along with interlacing, but the side effect is what you call "blurry graphics"
Best would be to play it on your ps2 or in software mode if you want something identical to what you have on your ps2...
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Did you try OpenGL on 1.5 as suggested?
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(11-17-2018, 08:01 PM)TheStraight Wrote: In 1.21 titantron don't work even in HW.
Still i want to play without titantrons than changing interlacing mode 10 times in 20 minutes.
I just want to report that because on older version it works oob (without trons) and in newer it doesn't
That's what you want to do, but we aim at accuracy/compatibility.
Titantron + auto interlace work on latest dev builds at least in software mode (aka as good as on a real PS2).
Means main goal is achieved for us
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(11-20-2018, 03:07 PM)TheStraight Wrote: After testing a few builds of PCSX2 i have one solution
Titantrons breaks a bob tff interlacing mode so you can choose 2 options.
Play with trons on AUTO interlacing with some blurry or play on 1.21 without trons in best quality with bob tff
Just as i said above
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