03-31-2016, 09:08 AM
(This post was last modified: 04-01-2016, 02:45 PM by soundsavant.)
System specs:
CPU : FX-6300 OC'ed @ 4.4ghz stable
GPU : Sapphire Tri-X r9 290 1000,1300 no OC
My problem is this. I get the rainbow texture glitch and garbled HUD words/text fairly often throughout a level. I'm using custom internal resolution at 1024x768. I've tried 4:3 and 16:9. I noticed this emulator doesn't like OpenGL with AMD cards... So, I've tried D3D11 hardware and software both. I have also tried both those plugin settings with speedhacks set to PRESET 1 safest with everything off and MTVU turned on as well. It's fairly disappointing considering the game play is very smooth, but I can't seem to get past these random texture problems. Also is there a way to make objects appear faster? It seems like I have to run up close to certain objects in a level sometimes for them to appear and then they disappear when I go into the distance.
Link to images: https://www.dropbox.com/s/eeifzy9n1rza3i...d.png?dl=0
https://www.dropbox.com/s/mpc17vttbu796w...2.png?dl=0
It does this the most often, sometimes the crosshair, player models, and background/sky textures flicker as well until I start moving again.
CPU : FX-6300 OC'ed @ 4.4ghz stable
GPU : Sapphire Tri-X r9 290 1000,1300 no OC
My problem is this. I get the rainbow texture glitch and garbled HUD words/text fairly often throughout a level. I'm using custom internal resolution at 1024x768. I've tried 4:3 and 16:9. I noticed this emulator doesn't like OpenGL with AMD cards... So, I've tried D3D11 hardware and software both. I have also tried both those plugin settings with speedhacks set to PRESET 1 safest with everything off and MTVU turned on as well. It's fairly disappointing considering the game play is very smooth, but I can't seem to get past these random texture problems. Also is there a way to make objects appear faster? It seems like I have to run up close to certain objects in a level sometimes for them to appear and then they disappear when I go into the distance.

Link to images: https://www.dropbox.com/s/eeifzy9n1rza3i...d.png?dl=0
https://www.dropbox.com/s/mpc17vttbu796w...2.png?dl=0
It does this the most often, sometimes the crosshair, player models, and background/sky textures flicker as well until I start moving again.