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Hi,
So I've been playing the first Samurai Warriors XL on the Steam Deck, and its been pretty flawless. However, I've run into an issue when I complete a story mode campaign. When it plays the final cutscene and should load the credits, the screen just stays black and it soft locks. It doesn't crash the emulator, so I can still reload the save state I put during that cutscene to try different fixes without issue. Does anyone have any ideas of settings I could try to fix this, even if its something I have to do each time? I have tried out the different renderers, and various other settings and nothing seems to work. I also haven't found reference to anyone else having this issue, so I'm at a loss for ideas.
I run the game in Vulcan at 5x resolution (I've tried switching to native) and the rest of the settings are pretty much the defaults.
Thanks
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Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 2
Threads: 1
Joined: Nov 2022
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Code: (Cubeb) Minimum latency is above requested latency: 1200 vs 960, adjusting to compensate.
PAD: controller (Microsoft X-Box 360 pad 0) detected with rumble support, GUID:03000000de280000ff11000001000000
McdSlot 0 [File]: /home/deck/.var/app/net.pcsx2.PCSX2/config/PCSX2/memcards/Mcd001.ps2
McdSlot 1 [File]: /home/deck/.var/app/net.pcsx2.PCSX2/config/PCSX2/memcards/Mcd002.ps2
Possible old value used in COP2 code. If the game is broken, please report to http://github . com/pcsx2/pcsx2.
1715a0 27BDFFF0 addiu sp,sp, -0x10
1715a4 3C023F80 lui v0, 0x3F80
1715a8 AFA2000C sw v0, 0x C(sp)
1715ac E7AC0008 swc1 f12, 0x 8(sp)
1715b0 AFA00000 sw zero, 0x 0(sp)
1715b4 27A20000 addiu v0,sp, 0x0
1715b8 AFA00004 sw zero, 0x 4(sp)
1715bc D8450000 lqc2 vf05, 0x 0(v0)
1715c0 D8810000 lqc2 vf01, 0x 0(a0)
1715c4 D8820010 lqc2 vf02, 0x 10(a0)
1715c8 D8830020 lqc2 vf03, 0x 20(a0)
1715cc D8840030 lqc2 vf04, 0x 30(a0)
1715d0 20080008 addi t0, zero, 0x0008
1715d4 2002003F addi v0, zero, 0x003F
1715d8 D8A60000 lqc2 vf06, 0x 0(a1)
1715dc 4BE609BC vmulax.xyzw ACC,vf01,vf06x
1715e0 4BE610BD vmadday.xyzw ACC,vf02,vf06y
1715e4 4BE618BE vmaddaz.xyzw ACC,vf03,vf06z
1715e8 4BE6218B vmaddw.xyzw vf06, vf04, vf06w
1715ec 48C09000 ctc2 zero, ClipFlag
1715f0 20A50010 addi a1, a1, 0x0010
1715f4 4A0002FF vnop
1715f8 4BC631FF vclip vf06xyz, vf06w
1715fc *4A462806 vsubz.z vf00, vf05, vf06z
171600 2108FFFF addi t0, t0, 0xFFFF
171604 4A0002FF vnop
171608 4A0002FF vnop
17160c 4A0002FF vnop
171610 48439000 cfc2 v1, ClipFlag
171614 3064002F andi a0,v1, 0x002F
171618 =48438000 cfc2 v1, Status
17161c 30610002 andi at,v1, 0x0002
171620 10200003 beq at, zero, ->$0x00171630
171624 00000000 nop
Possible old value used in COP2 code. If the game is broken, please report to http://github . com/pcsx2/pcsx2.
1715d8 D8A60000 lqc2 vf06, 0x 0(a1)
1715dc 4BE609BC vmulax.xyzw ACC,vf01,vf06x
1715e0 4BE610BD vmadday.xyzw ACC,vf02,vf06y
1715e4 4BE618BE vmaddaz.xyzw ACC,vf03,vf06z
1715e8 4BE6218B vmaddw.xyzw vf06, vf04, vf06w
1715ec 48C09000 ctc2 zero, ClipFlag
1715f0 20A50010 addi a1, a1, 0x0010
1715f4 4A0002FF vnop
1715f8 4BC631FF vclip vf06xyz, vf06w
1715fc *4A462806 vsubz.z vf00, vf05, vf06z
171600 2108FFFF addi t0, t0, 0xFFFF
171604 4A0002FF vnop
171608 4A0002FF vnop
17160c 4A0002FF vnop
171610 48439000 cfc2 v1, ClipFlag
171614 3064002F andi a0,v1, 0x002F
171618 =48438000 cfc2 v1, Status
17161c 30610002 andi at,v1, 0x0002
171620 10200003 beq at, zero, ->$0x00171630
171624 00000000 nop
Possible old value used in COP2 code. If the game is broken, please report to http://github . com/pcsx2/pcsx2.
141b10 27BDFFF0 addiu sp,sp, -0x10
141b14 3C023F80 lui v0, 0x3F80
141b18 AFA2000C sw v0, 0x C(sp)
141b1c E7AC0008 swc1 f12, 0x 8(sp)
141b20 0080382D daddu a3, a0, zero
141b24 AFA00000 sw zero, 0x 0(sp)
141b28 AFA00004 sw zero, 0x 4(sp)
141b2c 27A20000 addiu v0,sp, 0x0
141b30 D8450000 lqc2 vf05, 0x 0(v0)
141b34 D8C10000 lqc2 vf01, 0x 0(a2)
141b38 D8C20010 lqc2 vf02, 0x 10(a2)
141b3c D8C30020 lqc2 vf03, 0x 20(a2)
141b40 D8C40030 lqc2 vf04, 0x 30(a2)
141b44 2006007F addi a2, zero, 0x007F
141b48 20020040 addi v0, zero, 0x0040
141b4c 00000000 nop
141b50 D8E60000 lqc2 vf06, 0x 0(a3)
141b54 4BE609BC vmulax.xyzw ACC,vf01,vf06x
141b58 4BE610BD vmadday.xyzw ACC,vf02,vf06y
141b5c 4BE618BE vmaddaz.xyzw ACC,vf03,vf06z
141b60 4BE6218B vmaddw.xyzw vf06, vf04, vf06w
141b64 48C09000 ctc2 zero, ClipFlag
141b68 20E70010 addi a3, a3, 0x0010
141b6c 4A0002FF vnop
141b70 4BC631FF vclip vf06xyz, vf06w
141b74 *4A462806 vsubz.z vf00, vf05, vf06z
141b78 20A5FFFF addi a1, a1, 0xFFFF
141b7c 4A0002FF vnop
141b80 4A0002FF vnop
141b84 4A0002FF vnop
141b88 48439000 cfc2 v1, ClipFlag
141b8c 3064002F andi a0,v1, 0x002F
141b90 =48438000 cfc2 v1, Status
141b94 30610002 andi at,v1, 0x0002
141b98 10200003 beq at, zero, ->$0x00141BA8
141b9c 00000000 nop
Possible old value used in COP2 code. If the game is broken, please report to http://github . com/pcsx2/pcsx2.
141b50 D8E60000 lqc2 vf06, 0x 0(a3)
141b54 4BE609BC vmulax.xyzw ACC,vf01,vf06x
141b58 4BE610BD vmadday.xyzw ACC,vf02,vf06y
141b5c 4BE618BE vmaddaz.xyzw ACC,vf03,vf06z
141b60 4BE6218B vmaddw.xyzw vf06, vf04, vf06w
141b64 48C09000 ctc2 zero, ClipFlag
141b68 20E70010 addi a3, a3, 0x0010
141b6c 4A0002FF vnop
141b70 4BC631FF vclip vf06xyz, vf06w
141b74 *4A462806 vsubz.z vf00, vf05, vf06z
141b78 20A5FFFF addi a1, a1, 0xFFFF
141b7c 4A0002FF vnop
141b80 4A0002FF vnop
141b84 4A0002FF vnop
141b88 48439000 cfc2 v1, ClipFlag
141b8c 3064002F andi a0,v1, 0x002F
141b90 =48438000 cfc2 v1, Status
141b94 30610002 andi at,v1, 0x0002
141b98 10200003 beq at, zero, ->$0x00141BA8
141b9c 00000000 nop
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Posts: 29.480
Threads: 16
Joined: Dec 2008
Reputation:
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Location: 127.0.0.1
Nothing in this log. Can you post the full file, please
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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