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Software Mode faster than Hardware Mode in my case?
#21
(11-14-2012, 11:37 AM)Saiki Wrote: well. I use dx10, but I can try to whip together DX9 setting for you if you need it

this is the GPU I use. req 300w supply, not the greatest card, but supports dx11

http://www.newegg.com/Product/Product.as...6814130656

(sorry, forgot to add link lol)

Well, if you wont mind, and if you have the time to, Id be grateful to have you settings for DX9.
And, KH1 has a game resolution of 512x447, so shouldnt we maintain that ratio in lowering the res? Thanks
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#22
I wouldnt personally get the GT 430, for 5 bucks more you can get this

http://www.newegg.com/Product/Product.as...6814127611

which in all fairness will beat the pants off of it ;p

Sauce: http://www.hwcompare.com/10410/geforce-g...0-oem-1gb/
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#23
the only thing is. will that work on a 300w power supply? answer is no
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#24
(11-14-2012, 10:50 PM)Saiki Wrote: the only thing is. will that work on a 300w power supply? answer is no

AMD recommend a 400w psu but considering there's only 10 watts in the 2 cards, i doubt you need that, it really depends on your system. (May i also note, the 430 is the card which needs MORE power).

Also not everybody in the world has a 300w power supply like you saiki. The guy hasn't said what psu he has, for all you know he might have a 500w psu.
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#25
well.. you have to assume the worst, until you know better. I haven't found a single OEM pc that has anything higher than 300w Angry

edit: not to mention, that pc is almost identical to my old one
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#26
Don't the cheapest PSUs always claim to have around 500w these days?
Anyway, if the machine works without that new GPU, it'll also work with it.
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#27
LOL It has gone too far off but Im not into buying a new GPU, I just want to play KH.

Anyways, KH1 has a game resolution of 512x447, so shouldnt we maintain that ratio in lowering the res? Im kinda confused with custom resolutions and 512x447 isnt 4:3, right?
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#28
it doesnt matter, the game will maintain aspect ratio regardless of your resolution, it will just alter how smooth it is vertically as well as horizontally.

with a square resolution, the edges of polys will be more "square" than if you had a lower vertical resolution.
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#29
(11-15-2012, 12:15 PM)refraction Wrote: it doesnt matter, the game will maintain aspect ratio regardless of your resolution, it will just alter how smooth it is vertically as well as horizontally.

with a square resolution, the edges of polys will be more "square" than if you had a lower vertical resolution.

Ok, thanks!

EDIT: I tried 480x480 and 358x358 and both had glitches in the floor. Then I tried 426x327 (5/6 of 512x447) and the glitches are gone.
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#30
(11-16-2012, 02:46 AM)xXapparatusXx Wrote: Ok, thanks!

EDIT: I tried 480x480 and 384x384 and both had glitches in the floor. Then I tried 426x327 (5/6 of 512x447) and the glitches are gone.
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