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Solved - NFL Head Coach - Things not Showing
#1
I am trying to troubleshoot and mess around with settings and not coming up with anything.

The current issues that are preventing the game running at a 99.9% Functionality is...

1. In the career mode is that their is a icon to what item you are selecting item to use or interact with someone.

2. Their are reaction icons that are supposed to pop-up above peoples heads example is + / - feedback.

3. Gameday, Everything is black except for the character models and the field.

4. Selecting plays, Sometimes the assignments will not show.

I will post my current settings later.
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Here we are

[code]
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM     =  16335 MB
CPU name         =  Intel® Core™ i7-4790K CPU @ 4.00GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  4.080 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: G:\1TB Transfer\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding  PAD: G:\1TB Transfer\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: G:\1TB Transfer\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: G:\1TB Transfer\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding  USB: G:\1TB Transfer\PCSX2 1.4.0\Plugins\USBnull.dll
Binding   FW: G:\1TB Transfer\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: G:\1TB Transfer\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 114ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: G:\1TB Transfer\Program Files (x86)\NFL Head Coach (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1303456 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: OpenGL (Hardware mode)
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 411.63
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

McdSlot 0 [File]: C:\Users\JohnM\Documents\PCSX2\memcards\32 MB.ps2
McdSlot 1 [File]: C:\Users\JohnM\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_214.07;1) Game CRC = 0x41CBA516, EntryPoint = 0x004C7788
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.07;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_214.07;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_214.07;1
0 00100000 0065ff38 .......................................................................................................
Loaded, cdrom0:¥SLUS_214.07;1
start address 0x4c7788
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\Users\JohnM\Documents\PCSX2\cheats\41CBA516.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SYSTEM¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥MCMAN.IRX args 0 arg
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MCSERV.IRX args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MTAPMAN.IRX args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥PADMAN.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥LIBSD.IRX args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥SNDDRV.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥USBD.IRX args 43 arg hub=1
USB Driver (Version 1.1.0)
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥LGAUD.IRX args 16 arg maxstream=9000
lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59
* thread priority 48
* RPC server with max stream size: 9000 bytes
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥USBKB.IRX args 0 arg
USB Keyboard Driver 1.03
Max Keyboards : 2
Debug level : 0
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥DEV9.IRX args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 35, ret 1
loadmodule: fname cdrom0:¥SYSTEM¥INET.IRX args 18 arg mem=96KB
INET (Version 2.1.0) DEBUG REMOVABLE
inet: mem=96KB thpri=48 thstack=8192
inet: debug=0x0 &debug=d8060 &free_{size,min}=d81e4,d81e8
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥NETCNF.IRX args 67 arg icon=cdrom0:¥ONLINE¥PS2ICON.ICO
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥INETCTL.IRX args 20 arg -no_auto
loadmodule: id 38, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥PPP.IRX args 0 arg
loadmodule: id 39, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥PPPOE.IRX args 0 arg
loadmodule: id 40, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥SMAP.IRX args 0 arg
loadmodule: id -200, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥SPDUART.IRX args 42 arg dial=cdrom0:¥ONLINE¥DIAL_SPD.CNF;1
loadmodule: id -200, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥DRTYSCKF.IRX args 0 arg
loadmodule: id 41, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥MSIFRPC.IRX args 0 arg
Multi-thread available sifrpc module...
loadmodule: id 42, ret 0
loadmodule: fname cdrom0:¥SYSTEM¥LIBNET.IRX args 0 arg
loadmodule: id 43, ret 2
loadmodule: fname cdrom0:¥SYSTEM¥LGAUD.IRX args 18 arg rpc=0
lgAud Version 1.10.006, built on Jan 31 2005 at 19:44:59.
* thread priority 48
* no RPC server (no access from EE)
loadmodule: id 44, ret 1
loadmodule: fname cdrom0:¥SYSTEM¥VOIPF.IRX args 0 arg
EA VoIP 3.2.2.0 (Dec 13 2005 16:14:57), thpri=48
loadmodule: id 45, ret 2
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.7778
Filter [0BF6E234]: File Writer
- Pin [0BF6E2EC - 0BF66FF4]: in (in)
Filter [0BF66F44]: Mux
- Pin [0BF66FF4 - 0BF6E2EC]: AVI Out (out)
- Pin [0BF75E04 - 0BF62CE4]: Input 01 (in)
- Pin [0BFD8934 - 00000000]: Input 02 (in)
Filter [0BF61BCC]: Encoder
- Pin [0BF757FC - 270AF6E4]: Input (in)
- Pin [0BF62CE4 - 0BF75E04]: Output (out)
Filter [2AB8BE6C]: Sourcer
- Pin [270AF6E4 - 0BF757FC]: Output (out)
18:53:02 - Capture started
GSdx: Recording end command
18:53:08 - Capture ended
GSdx: Recording start command
Recomended resolution: 640 x 448, DAR for muxing: 1.7778
18:53:36 - Capture cancelled
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Decommitting host memory for virtual systems...
EE/iR5900-32 Recompiler Reset


[ /code]


Attached Files Thumbnail(s)
   

.txt   emuLog.txt (Size: 8,79 KB / Downloads: 8)
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#4
Download the latest dev build from teh link in my signature.
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#5
Okay. The Dev-build did not solve my issue. I was going through settings 1 by 1 while the game was running to get live feedback vs restarting. The setting that fixed the issue was under the VUs emulation settings > VU0 / VU1 Advanced Recompiler > Clamping Mode > Extra + Preserve Sign fixed the issues.

Updated Wiki for NFL Head Coach
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