01-25-2009, 12:12 AM
Hi, i decided to play Grandia 3. Game running perfect, with full speed (game and video) except most cutscenes. For example, during first cutscenes when Miranda is on her way back to her home, fps drop to 25-40. It`s so sad
.
I see devs used something like dynamical lights in most cutscenes. Thats why fps extremelly goes down. Sure i can set the resolution to native and playing with "bad" graphics or just skip the scene. I don`t want do this coz story line very important for me.
Specs:
563 pcsx2pg vm ( 626 pcsx2pg vtlb no make difference)
Gsdx 891 0.1.14 SSE4.1 ( 1280*1024 res, DX9). DX10 mode is slower.
Spu2ghz 1.9.0
MTGS on, x2 Cycle rate, others two speedhack are on
There are any solution make cutscenes running faster?

I see devs used something like dynamical lights in most cutscenes. Thats why fps extremelly goes down. Sure i can set the resolution to native and playing with "bad" graphics or just skip the scene. I don`t want do this coz story line very important for me.
Specs:
563 pcsx2pg vm ( 626 pcsx2pg vtlb no make difference)
Gsdx 891 0.1.14 SSE4.1 ( 1280*1024 res, DX9). DX10 mode is slower.
Spu2ghz 1.9.0
MTGS on, x2 Cycle rate, others two speedhack are on
There are any solution make cutscenes running faster?

Phenom 1055T x6 3.5GHz ; nVidia GTS 250; 6Gb RAM; Windows 7 x64