In the past i have used physical discs to play my games with PCSX2, but i recently tried ISOs to increase speed and this worked for most of my games except Sonic Heroes. It loads the first screen but it remains stuck their. Checking the console says CDVD READ ERROR, sector = 0x002301c0. If anyone has any idea how to solve this issue, please send some help, I would greatly appreciate it.
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
01-03-2020, 04:00 AM (This post was last modified: 01-09-2020, 06:37 PM by tman15000.)
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM = 16319 MB
CPU name = Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.599 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.18362
Binding PAD: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\PS2 EMULATOR\PCSX2 1.4.0\Plugins\DEV9null.dll
(GameDB) 9693 games on record (loaded in 161ms)
Plugins loaded successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.18362
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
Current Renderer: OpenGL (Software mode)
isoFile open ok: G:\PS2 ISOs\Sonic Heroes.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2294170 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1070/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 431.07
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
McdSlot 0 [File]: C:\Users\tman1\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\tman1\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)