(06-30-2021, 10:40 PM)jesalvein Wrote: please post the full emulog.txt
PCSX2 1.6.0-20200506140834- compiled on May 6 2020
Savestate version: 0x9a0e0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 19042), 64-bit
Physical RAM = 16294 MB
CPU name = Intel® Core i9-9900K CPU @ 3.60GHz
Vendor/Model = GenuineIntel (stepping 0D)
CPU speed = 3.599 ghz (16 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins from D:\Program Files\PS2\PCSX2 1.6.0\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2) 1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
(GameDB) 9858 games on record (loaded in 118ms)
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
* CDVD: Opening drive 'E:\'...
* CDVD: setSpindleSpeed success (5540KB/s)
* CDVD: IO thread started...
* CDVD: Disk Type: Single-Layer DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* CDVD: KeepAlive thread started...
* * Track 1: Data (Mode 1) (1073936 sectors)
3.x GL context successfully created
OpenGL information. GPU: NVIDIA GeForce RTX 2070/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 466.27
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available
Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: D:\Program Files\PS2\PCSX2 1.6.0\memcards\my memory card.ps2
McdSlot 1 [File]: [disabled]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.20(10/02/2006) Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x512 (3072x3072)
PlayStation 2 ======== Hard reset boot
ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_533.93;1) Game CRC = 0x72E1E60E, EntryPoint = 0x00200008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

SDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0

SDSYS
0 00100000 00058a48 ......
Loaded, rom0

SDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0

SDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0

NDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0

S1ID flag 1 data 4aa78
open fd = 2
open name rom0

S1VERE flag 1 data 4aa78
open fd = 2
open name rom1

VDIDE flag 1 data 4aa78
open fd = 2
open name rom1

VDVERE flag 1 data 4aa78
open fd = 2
(UpdateVSyncRate) Mode Changed to DVD PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Frame buffer size set to 640x512 (3840x3072)
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0

S2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0

S2LOGO
0 01000000 000172c0 ..
Loaded, rom0

S2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0

SDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLES_533.93
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
(UpdateVSyncRate) Mode Changed to PAL.
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_533.93;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_533.93;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
Input ELF format filename = cdrom0:¥SLES_533.93;1
1 00200000 0037c780 ........................................................
Loaded, cdrom0:¥SLES_533.93;1
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00200008 about to get recompiled. Load patches first.
Not found Cheats file: D:\Program Files\PS2\PCSX2 1.6.0\cheats\72E1E60E.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Loading patch '72E1E60E.pnach' from archive 'D:\Program Files\PS2\PCSX2 1.6.0\cheats_ws.zip'
comment: Widescreen patch by paul_met
(Wide Screen Cheats DB) Patches Loaded: 1
GSdx Lookup CRC:72E1E60E
Get Reboot Request From EE
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
loadmodule: id 31, ret 1
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥STREAM.IRX;1 args 0 arg
Exit MultiStream V6.2 Thread Load
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥IOP¥DS2U.IRX;1 args 0 arg
loadmodule: id 36, ret 0
open fail name ¥DATA.PAK;1
open fail name ¥ian;1
open fail name ¥DATA¥env¥fe_lang¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_tv¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_load¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.tm2;1
open fail name ¥DATA¥env¥fe_load¥text¥Japanese¥font14.dim;1
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,93 fps
open fail name ¥DATA¥env¥fe_main¥TEXT¥Japanese¥UI.txt;1
open fail name ¥DATA¥ENV¥level05¥WORLD¥date.txt;1
open fail name ¥level05-build-209-memory.log;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.tm2;1
open fail name ¥DATA¥TEXT¥Japanese¥APP_ps2font.dim;1
open fail name ¥DATA¥ENV¥level05¥AMBIENT¥Ambient.Txt;1
open fail name ¥entity.log;1
open fail name ¥DATA¥ENV¥level05¥TEXT¥Japanese¥LEVEL05.txt;1
(EE pc:0020A160) TLB Miss, addr=0xc [store]
(EE pc:0020A160) TLB Miss, addr=0x8 [store]
(EE pc:0020A194) TLB Miss, addr=0x3c8e70d3 [store]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
(EE pc:00209998) TLB Miss, addr=0xc [load]
(EE pc:00209998) TLB Miss, addr=0x4 [load]
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
* CDVD: KeepAlive thread finished.
* CDVD: IO thread finished.
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 108 Programs, 28 Pipelines
Plugins closed successfully.
i tried it out also with other bios same problem