11-09-2018, 04:44 PM
Hello guys.
I've lately tried this great Emulator for PS2 but I'm having some problems to make it run correctly and smoothly.
I read the FAQs and also some similar post in the forum but I noticed that the solutions are often strictly connected to the kind of components and sometimes settings.
My problem is that, sometimes/often, the speed of the emulation drops from 100% to 50/60% as well as the FPS, of course. I also noticed that, in those cases, the EE reaches the 100%, while the GS hangs between 4 and 25-30%. Now, I don't know what it means but reading the other posts it seems these values are important too.
I have this problem with ALL the games I tried ( I tried different to see if it might be due to compatibility.
Games tried:
God of War
Pro Evlolution Soccer 3
Hokuto no ken - fist of north star (it's a 2D game)
Harvest moon
BDZ budokai tenkaichi 3
Here it is my desktop:
OS: Windows 7 Professional 64 bit
Processor: AMD FX- 6300 Six-Core Processor 3.5 GHz
RAM: 8GB
Graphic: Radeon RX 560 series
DirectX 11
I already tried:
-Performance Plan/Power Plan: High Performance
-Triggering 8 bits textures
-Both Direct 3D9 (harware) and Direct 3D11 (Hardware)
-Aggressive Speed Hacks
-Triggering MTUV (since my processor has 6 cores)
This Is my log file.
What I want to know is if there's a way to make the emulator running smoothly by changing some settings or trying hacks combinations or else, or if the problem depends strictly on the pc and it's just not good enough to run this emulator and, eventually, what to change to fix it.
Thanks
I've lately tried this great Emulator for PS2 but I'm having some problems to make it run correctly and smoothly.
I read the FAQs and also some similar post in the forum but I noticed that the solutions are often strictly connected to the kind of components and sometimes settings.
My problem is that, sometimes/often, the speed of the emulation drops from 100% to 50/60% as well as the FPS, of course. I also noticed that, in those cases, the EE reaches the 100%, while the GS hangs between 4 and 25-30%. Now, I don't know what it means but reading the other posts it seems these values are important too.
I have this problem with ALL the games I tried ( I tried different to see if it might be due to compatibility.
Games tried:
God of War
Pro Evlolution Soccer 3
Hokuto no ken - fist of north star (it's a 2D game)
Harvest moon
BDZ budokai tenkaichi 3
Here it is my desktop:
OS: Windows 7 Professional 64 bit
Processor: AMD FX- 6300 Six-Core Processor 3.5 GHz
RAM: 8GB
Graphic: Radeon RX 560 series
DirectX 11
I already tried:
-Performance Plan/Power Plan: High Performance
-Triggering 8 bits textures
-Both Direct 3D9 (harware) and Direct 3D11 (Hardware)
-Aggressive Speed Hacks
-Triggering MTUV (since my processor has 6 cores)
This Is my log file.
What I want to know is if there's a way to make the emulator running smoothly by changing some settings or trying hacks combinations or else, or if the problem depends strictly on the pc and it's just not good enough to run this emulator and, eventually, what to change to fix it.
Thanks
Code:
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
Physical RAM = 8191 MB
CPU name = AMD FX(tm)-6300 Six-Core Processor
Vendor/Model = AuthenticAMD (stepping 00)
CPU speed = 3.499 ghz (6 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 3e98320b
x86EFlags = 2fd3fbff
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. FMA
MMX2 .. SSE4a
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 223ms)
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: C:\Users\UTENTE\Desktop\PS2 EMU 18\Roms\Pro Evolution Soccer 3 (Europe) (En,Fr,De,Es).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1188032 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\UTENTE\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\UTENTE\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Loading savestate from slot 0...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
[14:11:31.791] Auto-ejecting memcard [port:0, slot:0]
> Selected savestate slot 1
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
> Selected savestate slot 2
Savestate slot 2 is empty.
> Selected savestate slot 3
> Selected savestate slot 4
> Selected savestate slot 5
> Selected savestate slot 6
> Selected savestate slot 7
> Selected savestate slot 8
> Selected savestate slot 9
> Selected savestate slot 0
> Selected savestate slot 1
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
[14:14:02.782] Auto-ejecting memcard [port:0, slot:0]
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
Radeon RX 560 Series (24.20.11016.4)
Loading GS
EE/iR5900-32 Recompiler Reset
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: Direct3D9 (Hardware mode)
Radeon RX 560 Series (24.20.11016.4)
Loading GS
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
Load or save action is already pending.
(gzipThread) Data saved to disk without error.
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Loading savestate from slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
[14:36:27.084] Re-inserting auto-ejected memcard [port:0, slot:0]
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\UTENTE\Documents\PCSX2\sstates\BIOS (00000000).01.p2s
Saving GS
Saving PAD
Saving SPU2
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
(gzipThread) Data saved to disk without error.
HLE Notice: ELF does not have a path.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D9 (Hardware mode)
Radeon RX 560 Series (24.20.11016.4)
Opening CDVD
isoFile open ok: C:\Users\UTENTE\Desktop\PS2 EMU 18\Roms\Pro Evolution Soccer 3 (Europe) (En,Fr,De,Es).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1188032 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\UTENTE\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\UTENTE\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_519.12;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_519.12;1) Game CRC = 0x3D653E04, EntryPoint = 0x01090008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_519.12;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_519.12;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_519.12;1
0 01090000 00217300 ..................................
Loaded, cdrom0:¥SLES_519.12;1
start address 0x1090008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
cdvd driver module version 0.1.1 (C)SCEI
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 20 arg thpri=39
CRI ADX Driver Ver.8.68(Mar 10 2003 15:34:03)
CRI ADX Driver : Thread Priority = 39
CRI ADX Driver : SPU CORE Number = 1
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 32, ret 0
DVCI: "DATA_E.AFS" found.
DVCI: "DATA_F.AFS" found.
DVCI: "DATA_G.AFS" found.
DVCI: "DATA_I.AFS" Not found.
DVCI: "DATA_S.AFS" found.
DVCI: "OVER.AFS" found.
DVCI: Total 5 files.
DVCI: Error, Can't load all cache file.
PS2RNA: sceSifAllocIopHeap(49984) ret=0x00097300
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000a3700
PS2RNA: sceSifAllocIopHeap(3136) ret=0x000a4000
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.