05-25-2018, 12:12 AM
(This post was last modified: 11-11-2020, 12:51 PM by refraction.)
Sprint Cars 2 - Showdown at Eldora [SLUS 21601] (U)
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11-04-2019, 12:44 AM
PC Specs:
CPU: Intel Core i7-4790K @ 4.0GHz GPU: Nvidia GTX 980 4GB Build Description: PCSX2 1.5.0 3310 - Windows 7 SP1 If other please specify: N/A BIOS Used: USA v01.50(28/12/2000) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL Hardware, 2x Native, Bilinear (PS2) Texture Filtering. GSdx HW Hacks: None Speedhacks Used: N/A Gamefixes Used: N/A Amount of testing done: little Comments: The main menu works without critical problems - there are rare and random drops of speed for 1-2 seconds and guaranteed stuttering of music while saving to a memory card. The gameplay works at full speed and seems to be without graphic artifacts, but cars of player and CPU are uncontrollably and unceasingly bounce, roll and fall through textures so often that it’s just impossible to play. Bugs: Stuttering of music while saving. Broken vehicle physics. Status Ingame
PC Specs:
CPU: Intel® Core i5-4430 CPU @ 3.00GHz GPU: NVIDIA GeForce GTX 960 Build Description: PCSX2 V1.7.0-dev-549 If other please specify: N/A BIOS Used: USA v02.20(10/02/2006) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL, Binilear (PS2), 3x Native, Basic Blending Accuracy, GSdx HW Hacks: Speedhacks Used: N/A GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes Amount of testing done (little/medium/much/completed-game): little Comments: i haven't noticed any fps drops odd physics or running through geometry patch in 1.5-dev-3369 Bugs: opening videos lack all audio. - issue also exists on 1.6 sync or async or direct sound. saving to memory card causes an audio studder and causes this in the log. maybe audio should be paused/killed while saving? "memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? memcardErase cmd: 00?? " Status Playable |
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