Spy Hunter [SLUS 20056] (U)
#1
status=5;
version=1.3.0;
console=PS2;
crc=413706BB;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#2
1)Game title-Spy Hunter
2)ELF nameWackoLUS 20056
3)Game CRC-413706BB
Compatibility report:Work fine

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May(Special build) Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used: Switch to GSDx software rendering when a FMV plays".


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

Bugs:Minnor glitches in hardware and cutscenes,the gamefixes repair theses.(Or use software mode)

Status

Playable
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#3
@DESTRUIDOR: How did you get the game to run on the latest Git build? Unless I'm missing something, the game does not load on it. Here's my report for the build you mentioned.

@Shadow Lady: I get a different CRC when I load up the game. I got 0xE3ADA82E. After googling the CRC you posted I found that Ape Escape has that CRC: http://forums.pcsx2.net/Thread-Ape-Escap...6-U--29294

1) Spy Hunter
2) SLUS-20056
3) 0xE3ADA82E

PC Specs:

CPU: AMD A8-3800 @ 2.7ghz
GPU: Radeon HD 6550D
Build Description: PCSX2 1.3 Git 28 of May (Weekly build) - Windows
BIOS: USA v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks used:
None

Gamefixes Used: "Switch to GSDx software rendering when a FMV plays".

Amount of testing done: little (On this build of PCSX2)

Comments: Does not load levels! In both Hardware and Software mode.

Bugs: Minor blur on cutscene (hardware mode only). Levels do not load, console log shows:
Code:
Warning! VIF1 starting a new Chain transfer with vif offset set (Possible force stop?)

Status
Menus

-----------------------------------------------------------------

However this issue was "solved" in my thread:
http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED

Here's my report for the special build refraction made:

Build Description: PCSX2 1.3.0-20140525164949 (Special Build) - Windows
Link to build: http://forums.pcsx2.net/Thread-Spy-Hunte...#pid375251

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks used:
None

Gamefixes Used: "Switch to GSDx software rendering when a FMV plays".

Amount of testing done: Much

Comments: Levels load! Game runs at 60fps on 2x Native resolution.

Bugs: Minor blur on cutscene (hardware mode only). Occasional glitches on the Skyboxes (I haven't tested for a fix yet).

Status
Playable (Only in the build provided above)
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#4
Thanks MonsterJamp,nomenclature fixed.
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#5
The GIT now contains an actual fix (well, modification of one of the gamefixes) which supports Spy Hunter, so no special build required once the next GIT build (anything from 7th June onwards) is released.

Just remember to enable the "Delay VIF1 Stalls" gamefix Smile
[Image: ref-sig-anim.gif]

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#6
1) Game Title - Spy Hunter
2) Serial - SLUS-20056
3) CRC - E3ADA82E

PC Specs:

CPU: AMD A8-3800 @ 2.7ghz
GPU: Radeon HD 6550D
Build Description: PCSX2 1.3.0 compiled on Jun 11 2014 (Weekly build) - Windows
BIOS: USA v02.00(14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks used:
None

Gamefixes Used:
Delay VIf1 Stalls

Amount of testing done: much

Comments: There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).

Status
Playable

I don't know where to post this but maybe someone can add this to GameIndex.dbf:
Code:
Serial = SLUS-20056
Name   = Spy Hunter
Region = NTSC-U
Compat = 5
VIF1StallHack = 1        //Level Loading Fix

And I'll include a widescreen patch in the attachments.


Attached Files
.pnach   E3ADA82E.pnach (Size: 125 bytes / Downloads: 475)
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