11-15-2021, 07:30 AM
Star Ocean 3, randomly when I open the menu or just random areas, "Loading Data from Disc" appears. Using one of the latest 1.7 nightly builds.
System is a 5900HX, AMD 6800M, Windows 10. Using DX11, everything default except skip draw 1-4 is on to deal with broken DoF effects. It doesn't always happen at the same areas, they seem random, and I can sometimes go hours without it. Then randomly get it.
Also, once, I tried a save state and it said "out of memory, oh noes" or something, which in all my years using PCSX2 I never saw. Quite strange.
I must state I am also using "SpecialK" so that I can have a Borderless flip mode. The reason for this is so I get smoother gameplay. Without it, I get tearing, even with V-Sync / Fullscreen enabled. I also get massive hitching at certain areas unless I use SpecialK's frame limiter over PCSX2's own. It's no overexaggeration to say I find SO3 unplayable without it, as some areas it acted like I was getting slowdowns, despite 100% speed. SpecialK's frame pacing graph would show massive spikes, and I found other threads on the matter. With SpecialK, I fixed around 90% of these instances by limiting my FPS to 59.940. But I saw other posts about people saying the same, yet no real answers other than re-re-rip it. Well, I've tried more than just my own and the issue appears to be with all copies.
There's also an issue with battle screens being garbage, and sometimes eye textures as well, but I saw a mention of those on github. I'm sure Blyss would know something, she waas rather found of SO3.
System is a 5900HX, AMD 6800M, Windows 10. Using DX11, everything default except skip draw 1-4 is on to deal with broken DoF effects. It doesn't always happen at the same areas, they seem random, and I can sometimes go hours without it. Then randomly get it.
Also, once, I tried a save state and it said "out of memory, oh noes" or something, which in all my years using PCSX2 I never saw. Quite strange.
I must state I am also using "SpecialK" so that I can have a Borderless flip mode. The reason for this is so I get smoother gameplay. Without it, I get tearing, even with V-Sync / Fullscreen enabled. I also get massive hitching at certain areas unless I use SpecialK's frame limiter over PCSX2's own. It's no overexaggeration to say I find SO3 unplayable without it, as some areas it acted like I was getting slowdowns, despite 100% speed. SpecialK's frame pacing graph would show massive spikes, and I found other threads on the matter. With SpecialK, I fixed around 90% of these instances by limiting my FPS to 59.940. But I saw other posts about people saying the same, yet no real answers other than re-re-rip it. Well, I've tried more than just my own and the issue appears to be with all copies.
There's also an issue with battle screens being garbage, and sometimes eye textures as well, but I saw a mention of those on github. I'm sure Blyss would know something, she waas rather found of SO3.
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