Star Wars - The Force Unleashed [SLUS 21614] (U)
#11
(04-30-2014, 02:07 AM)refraction Wrote: Thanks for the update, did you try playing with the EE/VU clamping and rounding modes to get the prompts to show?

No,i already give a look ,still the same.

(05-01-2014, 12:27 AM)willkuer Wrote: You can theoretically solve this problem. If this is classified as 'playable' I don't know:

Code:
1   - F1
2   - quicktime event over?
3   -> No:
4   -- GoTo 7
5   -> Yes:
6   -- GoTo 14
7   - guess key. Is it right?
8   -> Yes:
9   -- F1
10  -- GoTo 2
11  -> No:
12  -- F3
13  -- GoTo 2
14  - Be happy.
Wilkuer, Tongue ,noooo
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#12
Haha I already tried what willkuer did a while back and I'm at the "Trial of skill" level if anyone wants my save Smile I also have "Imperialized Raxus".
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#13
Hey guys, i'm completely new to the forum i used pcsx2 a lot but i just joined recently to post this. i love Star wars but the half screen issue was the reason i never tried to play it again on PC. today i got a sort of powerful PC (4770K/GTX980/16GB 2400Mhz) and i tried the game again in hardward mode to see if i have the same issue but i didn't and the game worked perfectly on hardware mode, i already used a custom plugin settings before starting the game so i don't know if the issue will appear without them. i'm using PCSX2 1.4.0, using the new AVX2 (my CPU support it so...) DX11 hardware mode, Interlacing is on AUTO and custom internal resolution of 5120*2880 (5K or retina as they call it) texture filtering is set to Forced Bilinear, 16x Anisotropic filtering and CRC hack level is set to Full (safest). hardware hacks are disabled and i enabled FXAA in shader boost with +10 on all of the three effects. emulation settings are on the safest preset i didn't change anything except for the window size, i used 1920*1080 (FHD).
that's a little screenshot of the game http://imgur.com/a/yfQYJ you can see some of my settings in the top of the window.
don't know if the problem is already solved but in Wiki it's not so i thought i post what i got. i can try other settings if you guys want, and i think the custom resolution or maybe the new AVX2 is the secret here but who knows.
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#14
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.5.0 3310 - Windows 7 SP1
If other please specify: N/A

BIOS Used: USA v01.50(28/12/2000) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 3x Native, Bilinear (PS2) Texture Filtering.

GSdx HW Hacks: None

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: medium

Comments:

Game works fine, but there are non-critical drops of speed.

Bugs:

Reducing the frame rate in scenes with lots of objects.
Stuttering of speed when switching some screens (for example, when closing the tutorial's windows).

Status
Playable


Attached Files
.png   pcsx2_2019_11_04_02_54_43_861.png (Size: 1,45 MB / Downloads: 263)
.png   pcsx2_2019_11_04_02_59_17_128.png (Size: 1,24 MB / Downloads: 243)
.png   pcsx2_2019_11_04_02_45_10_788.png (Size: 1,42 MB / Downloads: 217)
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#15
CPU: AMD Ryzen 5 3600
GPU: NVIDIA GeForce GTX 1660

Build Description: PCSX2 Nightly 1.7.2301

Graphics Settings: Direct3D 11, default settings
Speedhacks Used: INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, MTVU
EE/IOP: Default
VUs: Default
Gamefixes Used: None
Amount of Testing: Short
BIOS: USA 1.60

Comments: Game maintains 60 in hardware mode, with very rare, slight drops in software mode. There is no issue to be seen with half the screen rendering in hardware mode, as seen on the wiki.

Status: Playable


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