03-01-2015, 05:43 PM
I've been getting back into emulation since I discovered that now I can actually close games by using the Steam overlay without having to use my mouse or keyboard.
But, for whatever reason, if I set Direct3D eleven before the game starts I can't seem to see the Steam overlay (even if it's working, it's basically just invisible). Once I change to Direct3D 9, however, the Steam overlay works perfectly.
The weird thing is that if I start the game with Direct3D9 and then switch to 11 while the game is running, the Steam overlay still works.
I asked around a bit and no one else seems to be having this problem.
I would be okay using Direct3D9, but for whatever reason it just can't handle any resolution. While with Direct3D11 I can play perfectly with up to x4 Native, Direct3D9 has massive fps drops even with native reslution.
What's going on? Can anyone help me on this?
Currently running the latest PCSX2 build with GSDXsse4.
Intel 3.5GHz Quad Core processor.
GTX 860M.
But, for whatever reason, if I set Direct3D eleven before the game starts I can't seem to see the Steam overlay (even if it's working, it's basically just invisible). Once I change to Direct3D 9, however, the Steam overlay works perfectly.
The weird thing is that if I start the game with Direct3D9 and then switch to 11 while the game is running, the Steam overlay still works.
I asked around a bit and no one else seems to be having this problem.
I would be okay using Direct3D9, but for whatever reason it just can't handle any resolution. While with Direct3D11 I can play perfectly with up to x4 Native, Direct3D9 has massive fps drops even with native reslution.
What's going on? Can anyone help me on this?
Currently running the latest PCSX2 build with GSDXsse4.
Intel 3.5GHz Quad Core processor.
GTX 860M.