(12-08-2016, 07:55 AM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
I'm having the same issue. When trying to buy, sell, or replace frames, the game just displays a black screen. The problem also occurs at the arena prize exchange, which is where the logs below came from. I can still press circle to back out to the previous menu. Switching to OpenGL software rendering fixes the problem, but the game runs very slowly.
Code:
PCSX2 1.5.0-20170107163813 - compiled on Jan 7 2017
Savestate version: 0x9a0c0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 14393), 64-bit
Physical RAM = 8088 MB
CPU name = Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.590 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\GSdx32-AVX.dll
Binding PAD: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\LilyPad.dll
Binding SPU2: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\Spu2-X.dll
Binding CDVD: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\FWnull.dll
(GameDB) 9709 games on record (loaded in 181ms)
Binding DEV9: C:\Program Files (x86)\pcsx2-v1.5.0-dev\plugins\DEV9null.dll
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Current Renderer: OpenGL (Hardware mode)
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\User\Documents\User's Documents\Games\PS2\Steambot Chronicles.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1287968 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce 945M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 369.09
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_get_texture_sub_image is available
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Program Files (x86)\pcsx2-v1.5.0-dev\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\pcsx2-v1.5.0-dev\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_213.44;1) Game CRC = 0x9F391882, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
ROM directory not found
PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1:DVDID flag 1 data 48a78
open fd = -6
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.44;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 00100000 0003016c ....
Loaded, rom0:PS2LOGO
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44a78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
Loading savestate from slot 0...
filename: C:\Program Files (x86)\pcsx2-v1.5.0-dev\sstates\SLUS-21344 (9F391882).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
Patches: No CRC found, using 00000000 instead.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 99 Programs, 28 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...