03-28-2017, 02:56 AM
Strange Performance Problems
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03-28-2017, 03:06 AM
(This post was last modified: 03-28-2017, 03:09 AM by tsunami2311.)
screenshots work, you sure GSDX is set to use the GPU and not iGPU
03-28-2017, 03:13 AM
(This post was last modified: 03-28-2017, 03:16 AM by Nickd91.
Edit Reason: Quoted wrong post
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Here are screenshots of the settings anything else is default. For the GSdx Settings I have also tried DX9 and DX11, with CRC hacks on Full, various hardware hacks on and off, and even every option there default/off aside from the native 4x or 3x.
EE/IOP VUs GS GS Window Speedhacks Gamefixes GSdx Settings screenshots work, you sure GSDX is set to use the GPU and not iGPU 100 percent certain, the iGPU is even disabled through the BIOS to avoid those kinds of problems.
03-28-2017, 03:31 AM
03-28-2017, 03:34 AM
enabled MTVU, try unitcking 8bit allow some games get slow down with it on i think
Could try new git builds too
03-28-2017, 03:37 AM
03-28-2017, 03:53 AM
(03-28-2017, 03:34 AM)tsunami2311 Wrote: enabled MTVU, try unitcking 8bit allow some games get slow down with it on i think MTVU doesn't seem to help the problem, but doesn't hurt to have it on either. 8bit ticked or unticked doesn't seem to matter either. I have reproduced it on a git build from less than a week ago, I believe the exact build is f1eff35. No dice. Its not a general slowness, the game will play fine, then the bug hits and emulation speed tanks, and GPU usage hits max instead of 40ish percent, like the renderer sent the GPU a task that is impossible to finish.
03-28-2017, 04:03 AM
dont know i out of idea's
03-28-2017, 04:40 AM
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