First of all, thanks this community for the effort done to make each of the ps2 games close to perfect emulation. I love playing some of the ebst PS2 games with great resolution.
I am trying SMT: Nocturne and i've found that this is one of the tricky ones. I'm using Opengl because with dx11 hw i found quite a lot of texture bugs, like seeing through walls. In opengl hw, all seems working fine except that awful diagonal line. What do you think i can do to solve it?
PC specs: I5- 6500 AMD RX 480 Tell me if you need any more info or logs, i attach some screenshots with my pscx2 config and the weird pixels
Thank you!
Edit: I'm using the last automated pcsx2 build
I am trying SMT: Nocturne and i've found that this is one of the tricky ones. I'm using Opengl because with dx11 hw i found quite a lot of texture bugs, like seeing through walls. In opengl hw, all seems working fine except that awful diagonal line. What do you think i can do to solve it?
PC specs: I5- 6500 AMD RX 480 Tell me if you need any more info or logs, i attach some screenshots with my pscx2 config and the weird pixels
Thank you!
Edit: I'm using the last automated pcsx2 build