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Stuck at 50 fps on NTSC game
(06-12-2013, 04:27 AM)Dante3hs Wrote: That was going to be my next port of call. If disabling frame limit gets you over 60 fps, try setting turbo to 120% and enabling it.

I actually got the idea from your post, lol.

It's very strange that even on Turbo mode, the FPS stays the same. Is it capped throughout all the game? Specifically, does it reach 60 at menus and non demanding parts of the game?

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could you please upload the log? that's very strange phenomenon, like the emulator is seeing the game as PAL.
Imagination is where we are truly real
Sounds more like a VSync problem to me.
Go to the Nvidia Control Panel and set VSync to Auto or Off and check what Refresh rate you Monitor is runnig at.
If it's at 50Hz try changing it to 60Hz:
Sorry, i fell asleep.
Monitor is running at 60Hz
The 50fps is absolutely capped. Menus, battles, overworld, everything.
When i frame skip to 60fps, it is absolutely set at 60. No increase or drop off.
Turbo is at 100%, but changing the numbers in that section along with the framelimiter have also had no change.

PCSX2 1.1.0.r5370 - compiled on Aug 14 2012
Savestate version: 0x9a080000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 24534 MB
CPU name = Intel® Core™ i5-3570K CPU @ 3.40GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 3.391 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7f9ae3bf
x86EFlags = 28100000

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\GSdx32-SSE2-r5365.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\LilyPad-r5258.dll
Binding SPU2: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\SPU2-X-r5317.dll
Binding CDVD: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\CDVDiso-r4949.dll
Binding USB: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\USBnull-r5319.dll
Binding FW: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\FWnull-r5319.dll
Binding DEV9: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\plugins\DEV9null-r5319.dll
Plugins loaded successfully.

(GameDB) 9640 games on record (loaded in 137ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\Ar Tonelico.iso
Image type = DVD
Fileparts = 1
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1536368 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\memcards\Mcd001.ps2
McdSlot 1: C:\Users\Nefario\Desktop\Blue File\Games\pcsx2-5370-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.20(10/02/2006) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.45;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_214.45;1) Game CRC = 0x4437F4B1, EntryPoint = 0x0010001C
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.45;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_214.45;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
That is the strangest thing. I'm sorry, but I'm out of ideas at the moment. I'll check back if I have any new clues. Hope you get it right.

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