Stuck in Final Fantasy X: Circle key not working anymore
#1
Hi,

I'm stuck at the very beginning of Final Fantasy X (International Version). Sin is destroying Zanarkand. Auron and Tidus get sucked into Sin. After they got sucked in, I hear two "Hey" and Tidus says something about "my old man?" and wakes up. The game tells me: "Circle: Go down." The problem is: "Circle" (which is bound to "l" (small L)) is not working. I can use the other keys to make Tidus swim around, but I cannot make him go down. The key worked before (I had to use "Circle" during battles, I think). But suddenly, it does not work anymore.

As that is at the beginning of the game, I have no savepoint, yet. But it takes some time getting to where I'm stuck, I can therefore not simply start a new game. It just takes too much time. I have made some saves with the "Save state" function of PCSX2, but loading them does not help. Binding "Circle" to other keys does not help, either.

I've already searched for that problem and found a lot of post about all kinds of other problems, but none about my problem. Can anyone help?

If you need more information, just tell me what you need. :-) Here are the first few lines from the log:
(I don't copy all of it, as that would probably be way too much, and I don't want to spam your forum.)

Code:
PCSX2 1.3.0.r0  - compiled on Feb 10 2014
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Linux 3.13.0-37-generic x86_64
    Physical RAM     =  5959 MB
    CPU name         =  Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz
    Vendor/Model     =  GenuineIntel (stepping 05)
    CPU speed        =  2.670 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0098e3bd
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...

Loading plugins...
    Binding   GS: /usr/lib/games/pcsx2/libzzogl-0.4.0.so
    Binding  PAD: /usr/lib/games/pcsx2/libonepad-1.1.0.so
    Binding SPU2: /usr/lib/games/pcsx2/libspu2x-2.0.0.so
    Binding CDVD: /usr/lib/games/pcsx2/libCDVDnull.so
    Binding  USB: /usr/lib/games/pcsx2/libUSBnull-0.7.0.so
    Binding   FW: /usr/lib/games/pcsx2/libFWnull-0.7.0.so
    Binding DEV9: /usr/lib/games/pcsx2/libdev9null-0.5.0.so
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 245ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: /home/xxx/final_fantasy_10.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2210704 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: /home/xxx/.config/pcsx2/memcards/Mcd001.ps2
McdSlot 1: /home/xxx/.config/pcsx2/memcards/Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_250.88;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPS_250.88;1) Game CRC = 0x658597E2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_250.88;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(GameDB) Enabled Gamefix: IpuWaitHack
Overall 0 Widescreen hacks loaded
Loading patch '658597E2.pnach' from archive '/usr/share/games/pcsx2/cheats_ws.zip'
comment: Widescreen hack
(Wide Screen Cheats DB) Patches Loaded: 7
EE/iR5900-32 Recompiler Reset
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
> Selected savestate slot 8
Loading savestate from slot 8...
    filename: /home/xxx/.config/pcsx2/sstates/SLPS-25088 (658597E2).08.p2s
EE/iR5900-32 Recompiler Reset
    Loading GS
    Loading SPU2
Overall 0 Widescreen hacks loaded
Loading patch '658597E2.pnach' from archive '/usr/share/games/pcsx2/cheats_ws.zip'
comment: Widescreen hack
(Wide Screen Cheats DB) Patches Loaded: 7

Sponsored links

#2
This doesn't perfectly answer your question, but I have a save immediately after with Tidus in the Baaj ruins. Use MyMC to re-import into your mem card.


Attached Files
.gz   FFX_International.tar.gz (Size: 9,39 KB / Downloads: 410)
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti



#3
Thank you! :-)
#4
(11-01-2014, 03:52 AM)DaTankAC Wrote: This doesn't perfectly answer your question, but I have a save immediately after with Tidus in the Baaj ruins. Use MyMC to re-import into your mem card.

well that's one way of solving his problems, but if still the op is interested on doing this by his own, he could try changing the pad plugin settings and re-checking the game at various places of parts whether o works or not, if still the problem is there then, it's better to rip again....
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
#5
I had the same problem before at an even earlier part of the game. After starting a completely new game, the problem was gone. But only to reappear at the location mentioned above. I'm worried, if I find no general solution, it will just keep reappearing at later parts of the game. :-(

I already tried changing the input mapping and binding "Circle" to "q" for example. But it didn't help. I also loaded a save from before the last fight. During the fight, I had to use "Circle" to confirm my attacks, I think. Which means the button worked. The fight also went a little differently (the enemies did different attacks for example) from the first time. But I still got stuck the same way at the same location.

Besides that, PCSX2 is really good. All other problems (terribly broken sound, bad graphics, lags, ...) I could solve with googling this forum. But that one problem remains... I'll see if using the save from above helps or if I get stuck later. But it's a bit risky, as it would suck if I would get stuck halfway through the game, just when it got interesting. ;-)
#6
That strange, did you enable some speedhack/gamefix?
#7
(10-29-2014, 08:10 PM)Torud Wrote: Hi,

I'm stuck at the very beginning of Final Fantasy X (International Version). Sin is destroying Zanarkand. Auron and Tidus get sucked into Sin. After they got sucked in, I hear two "Hey" and Tidus says something about "my old man?" and wakes up. The game tells me: "Circle: Go down." The problem is: "Circle" (which is bound to "l" (small L)) is not working. I can use the other keys to make Tidus swim around, but I cannot make him go down. The key worked before (I had to use "Circle" during battles, I think). But suddenly, it does not work anymore.

As that is at the beginning of the game, I have no savepoint, yet. But it takes some time getting to where I'm stuck, I can therefore not simply start a new game. It just takes too much time. I have made some saves with the "Save state" function of PCSX2, but loading them does not help. Binding "Circle" to other keys does not help, either.

I've already searched for that problem and found a lot of post about all kinds of other problems, but none about my problem. Can anyone help?

If you need more information, just tell me what you need. :-) Here are the first few lines from the log:
(I don't copy all of it, as that would probably be way too much, and I don't want to spam your forum.)

Code:
PCSX2 1.3.0.r0  - compiled on Feb 10 2014
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Linux 3.13.0-37-generic x86_64
    Physical RAM     =  5959 MB
    CPU name         =  Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz
    Vendor/Model     =  GenuineIntel (stepping 05)
    CPU speed        =  2.670 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0098e3bd
    x86EFlags        =  28100000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2

Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...

Loading plugins...
    Binding   GS: /usr/lib/games/pcsx2/libzzogl-0.4.0.so
    Binding  PAD: /usr/lib/games/pcsx2/libonepad-1.1.0.so
    Binding SPU2: /usr/lib/games/pcsx2/libspu2x-2.0.0.so
    Binding CDVD: /usr/lib/games/pcsx2/libCDVDnull.so
    Binding  USB: /usr/lib/games/pcsx2/libUSBnull-0.7.0.so
    Binding   FW: /usr/lib/games/pcsx2/libFWnull-0.7.0.so
    Binding DEV9: /usr/lib/games/pcsx2/libdev9null-0.5.0.so
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 245ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
    Opening CDVD
isoFile open ok: /home/xxx/final_fantasy_10.iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2210704 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: /home/xxx/.config/pcsx2/memcards/Mcd001.ps2
McdSlot 1: /home/xxx/.config/pcsx2/memcards/Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_250.88;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLPS_250.88;1) Game CRC = 0x658597E2, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_250.88;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
(GameDB) Enabled Gamefix: IpuWaitHack
Overall 0 Widescreen hacks loaded
Loading patch '658597E2.pnach' from archive '/usr/share/games/pcsx2/cheats_ws.zip'
comment: Widescreen hack
(Wide Screen Cheats DB) Patches Loaded: 7
EE/iR5900-32 Recompiler Reset
(R5900) Re-executed ELF Entry point (ignored) [addr=0x00100008]
> Selected savestate slot 8
Loading savestate from slot 8...
    filename: /home/xxx/.config/pcsx2/sstates/SLPS-25088 (658597E2).08.p2s
EE/iR5900-32 Recompiler Reset
    Loading GS
    Loading SPU2
Overall 0 Widescreen hacks loaded
Loading patch '658597E2.pnach' from archive '/usr/share/games/pcsx2/cheats_ws.zip'
comment: Widescreen hack
(Wide Screen Cheats DB) Patches Loaded: 7

I'm having the exact same problem in 1.4.0 with my PS2 controller however it works fine with my ps3 controller. It is possible that I did not have the circle button mapped.
#8
The most recent post in this thread is more than 8 months old. Please create a new thread and refrain from posting in threads older than 8 months in the future. Please also review the forum rules. Thank you.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




Users browsing this thread: 1 Guest(s)