Stuck on black screen
#1
Hello, this is my first post on this forum Smile

So, i have installed Pcsx2 1.0.0, but i can't get any games to work. When i load an iso/bin file, the intro for Sony Computer Entertainment comes up, and after that, it just goes black. Nothing happens. No red errors either. And the FPS continues to change (so it's not freezed). I don't know what to do at all.

Please help any1?
[Image: 1363542.jpeg]

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#2
please post the emulog.txt
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
#3
This is the whole EmuLog:



Loading language translation databases for 'Norwegian (Bokmal)' [nb_NO]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.1.0.r5366 - compiled on Aug 10 2012
Savestate version: 0x9a080000

Host Machine Init:
Operating System = Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM = 6143 MB
CPU name = AMD Athlon™ II X4 620 Processor
Vendor/Model = AuthenticAMD (stepping 02)
CPU speed = 2.606 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Loading language translation databases for 'Norwegian (Bokmal)' [nb_NO]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\Please Configure
(pxActionEvent) (LoadSinglePluginEvent) The configured GS plugin file was not found(LoadCorePlugins)

C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\Please Configure
(GameDB) 9640 games on record (loaded in 265ms)
Path: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll

Loading plugins...
Binding GS: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-SSE2.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\LilyPad.dll
Binding SPU2: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\SPU2-X.dll
Binding CDVD: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\cdvdGigaherz.dll
Binding USB: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\USBnull.dll
Binding FW: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\FWnull.dll
Binding DEV9: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\DEV9null.dll
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console

Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
Bios Found: Europe v01.60(04/10/2001) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul 4 2001 16:03:45
CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1LaughVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 48978
open fd = 2
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001cf70 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
PlayStation Driver Version 1.1.0
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44978
open fd = 2
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0WackoECRMAN args 0 arg
loadmodule: id 26, ret 1
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
open name mc0:/BEDATA-SYSTEM/TITLE.DB flag 1 data 44978
open fd = -2
open name mc1:/BEDATA-SYSTEM/TITLE.DB flag 1 data 44978
open fd = -2
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Path: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe v02.00(14/06/2004) Console
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100914,ROMconf,PS20200EC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 000586dc ......
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0OhmySDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0TongueS1ID flag 1 data 4a978
open fd = 2
open name rom0TongueS1VERE flag 1 data 4a978
open fd = 2
open name rom1LaughVDIDE flag 1 data 4a978
open fd = 2
open name rom1LaughVDVERE flag 1 data 4a978
open fd = 2
open name cdrom0:¥SYSTEM.CNF;1 flag 3 data 4a978
open fd = 2
# Restart.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001cf2c ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
PlayStation Driver Version 1.1.0
[ Make at 21:04:26 Aug 19 2003 ]
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44078
open fd = 2
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44078
open fd = 3
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
Path: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00200000 0008d1ec .........
Loaded, rom0OhmySDSYS
start address 0x200008
gp address 00000000
# Loader 'rom0OhmySDSYS'Tongue2c=00200008
loadmodule: fname rom0:CLEARSPU args 0 arg
clearspu: completed
loadmodule: id 25, ret 1
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname rom0:MCSERV args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname rom0TongueADMAN args 0 arg
Pad driver. (99/11/22)
loadmodule: id 29, ret 0
loadmodule: fname rom0OhmySDSND args 0 arg
loadmodule: id 30, ret 0
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
read/write allocate memory 4000
open name rom0OhmySOPEN flag 1 data 41278
open fd = 2
open name rom0OhmySCLOCK flag 1 data 41278
open fd = 2
open name rom0OhmySBROWS flag 1 data 41278
open fd = 2
open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278
open fd = -2
open name rom0OhmySFONTM flag 1 data 41278
open fd = 2
open name rom0OhmySFONTS flag 1 data 41278
open fd = 2
open name rom0:MOPEN flag 1 data 41278
open fd = 2
open name rom0:MCLOCK flag 1 data 41278
open fd = 2
open name rom0:MBROWS flag 1 data 41278
open fd = 2
open name rom0:FONTM flag 1 data 41278
open fd = 2
open name rom0:FONTS flag 1 data 41278
open fd = 2
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 41278
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001d108 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# LoadExec 'rom0TongueS1DRV'Tongue2c=00200008
PlayStation Driver Version 1.0.0
[ Make at 23:23:28 Jan 13 2000 ]
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 41278
open fd = 2
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0WackoECRMAN args 0 arg
loadmodule: id 26, ret 1
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
open name mc0:/BIDATA-SYSTEM/TITLE.DB flag 1 data 41278
open fd = -2
open name mc1:/BIDATA-SYSTEM/TITLE.DB flag 1 data 41278
open fd = -2
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to Progressive Scan.
(UpdateVSyncRate) FPS Limit Changed : 60,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
Path: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1LaughVDID flag 1 data 48a78
open fd = -6
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
PlayStation Driver Version 1.1.0
[ Make at 17:54:40 Jul 24 2000 ]
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44a78
open fd = 2
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0WackoECRMAN args 0 arg
loadmodule: id 26, ret 1
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
open name mc0:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
open name mc1:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to Progressive Scan.
(UpdateVSyncRate) FPS Limit Changed : 60,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Bios Found: Europe v01.60(04/10/2001) Console
Bios Found: Europe v02.00(14/06/2004) Console
Bios Found: Japan v01.00(17/01/2000) Console
Bios Found: USA v01.60(07/02/2002) Console
Path: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\plugins\GSdx32-AVX.dll
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1LaughVDID flag 1 data 48a78
open fd = -6
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
PlayStation Driver Version 1.1.0
[ Make at 17:54:40 Jul 24 2000 ]
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44a78
open fd = 2
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0WackoECRMAN args 0 arg
loadmodule: id 26, ret 1
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
open name mc0:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
open name mc1:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to Progressive Scan.
(UpdateVSyncRate) FPS Limit Changed : 60,00 fps
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce GTX 295 (9.18.13.697)
Opening CDVD
isoFile open ok: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\Games\Spyro the Dragon.bin
Image type = CD
Fileparts = 1
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (281270 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd001.ps2
McdSlot 1: C:\games\PCSX2.PS2.Emulator.1.1.0.r5366\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M


IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0OhmySDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0OhmySDSYS
0 00100000 0004c718 .....
Loaded, rom0OhmySDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48a78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48a78
open fd = 2
open name rom0WackoNDIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48a78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48a78
open fd = 2
open name rom0:TZLIST flag 1 data 48a78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 48a78
open fd = 2
open name rom1LaughVDID flag 1 data 48a78
open fd = -6
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 48a78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
loadelf: fname rom0TongueS1DRV secname all
loadelf version 3.30
Input ELF format filename = rom0TongueS1DRV
0 00200000 0001bc58 ..
Loaded, rom0TongueS1DRV
start address 0x200008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
PlayStation Driver Version 1.1.0
[ Make at 17:54:40 Jul 24 2000 ]
read/write allocate memory 4000
open name cdrom0:¥SYSTEM.CNF;1 flag 2 data 44a78
open fd = 2
loadmodule: fname rom0WackoIO2MAN args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname rom0WackoECRMAN args 0 arg
loadmodule: id 26, ret 1
loadmodule: fname rom0:MCMAN args 0 arg
loadmodule: id 27, ret 0
open name mc0:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
open name mc1:/BADATA-SYSTEM/TITLE.DB flag 1 data 44a78
open fd = -2
eeprom_data[0]:0x00
SCUS_942.28(poly:0, sprt:0, mecha:0, null:0, hl:4, vblank:580, pgpu:4, speial:0, linear:0)
*PCSX2*: go PS1 mode DISC SPEED = 2X
(UpdateVSyncRate) Mode Changed to Progressive Scan.
(UpdateVSyncRate) FPS Limit Changed : 60,00 fps

<<<<<<HUNG timeout=0:0:30>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:1:0>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:1:30>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:2:0>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:2:30>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:3:0>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:3:30>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210

<<<<<<HUNG timeout=0:4:0>>>>>>
PGIF=0010002c STAT=14802000 code=-1(ffffffff)
d1_chcr=70000045 vif1_stat=00000040 gif_stat=00000000
stack_check=76543210|76543210
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...


The las one, where it's closing, is probably me closing it.
#4
Maybe it wasn't necessary to post the whole thing though..
#5
That's a PS1 game... Use a PS1/PSX emulator.
[Image: ref-sig-anim.gif]

#6
Unless you can prove us you own 4 Ps2s, this thread shall be closed for piracy.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




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