Hi, sorry if this is kind of a dumb question.
Every 30 seconds or so, when I play for example Gran Turismo 3, or Legaia 2: Duel Saga, the framerate drops to 20 - 30. It happens pretty much periodically. PCSX2 reports 100% speed at all times, and the EE, VU and GS thing in the title bar all report numbers below 40% in Legaia 2. In GT3 they all stay below 70% most of the time as far as I can tell. CPU usage and GPU usage in task manager are under 50% and I can't see either spiking when the stuttering occurs. (EE, VU, GS don't spike either as far as I could see)
The problem persists in software mode so I'm not sure what could be causing this. I've made sure to set Power management mode in the Nvidia control panel to maximum performance. I've tried to turn on triple buffering too. I've also tried to set the priority of PCSX2 in task manager to Realtime.
When I disable the framelimiter, the lowest I get in a Trial Mountain quick race is 140%. It averages out at around 190% I'd guess. That's at 4x native resolution.
I've tried a bunch of different development builds and older releases and the problem persists.
I'm not misunderstanding anything right? It can't be a performance issue. Legaia 2 has much lower requirements and I get the same kind of stuttering, no matter the resolution. I get that GT3 is very demanding at times (like on Special Stage), but when it actually is demanding, PCSX2 does report a lower framerate, whereas the stuttering I'm talking about happens everywhere, and in other games too. I don't get this kind of stuttering in Windows games, to be clear.
I don't really understand. Does anybody know what this could be or how to troubleshoot this? Thanks in advance.
CPU: i7-4790k
GPU: PNY 970
RAM: 8GB
OS: Windows 10
Every 30 seconds or so, when I play for example Gran Turismo 3, or Legaia 2: Duel Saga, the framerate drops to 20 - 30. It happens pretty much periodically. PCSX2 reports 100% speed at all times, and the EE, VU and GS thing in the title bar all report numbers below 40% in Legaia 2. In GT3 they all stay below 70% most of the time as far as I can tell. CPU usage and GPU usage in task manager are under 50% and I can't see either spiking when the stuttering occurs. (EE, VU, GS don't spike either as far as I could see)
The problem persists in software mode so I'm not sure what could be causing this. I've made sure to set Power management mode in the Nvidia control panel to maximum performance. I've tried to turn on triple buffering too. I've also tried to set the priority of PCSX2 in task manager to Realtime.
When I disable the framelimiter, the lowest I get in a Trial Mountain quick race is 140%. It averages out at around 190% I'd guess. That's at 4x native resolution.
I've tried a bunch of different development builds and older releases and the problem persists.
I'm not misunderstanding anything right? It can't be a performance issue. Legaia 2 has much lower requirements and I get the same kind of stuttering, no matter the resolution. I get that GT3 is very demanding at times (like on Special Stage), but when it actually is demanding, PCSX2 does report a lower framerate, whereas the stuttering I'm talking about happens everywhere, and in other games too. I don't get this kind of stuttering in Windows games, to be clear.
I don't really understand. Does anybody know what this could be or how to troubleshoot this? Thanks in advance.
CPU: i7-4790k
GPU: PNY 970
RAM: 8GB
OS: Windows 10