Suggestion for expanded PNACH filenames
NB: This post is primarily intended for PCSX2 developers,
since only they can handle code contributions properly.
(Though others are free to use it too, of course.)
A few days ago I made a modification to PCSX2 that allows greater freedom in the naming of PNACH files, to improve human recognition of their contents by allowing arbitrary description strings after the CRC in each filename, while still maintaining full compatibility to traditionally named PNACH files. I then posted about this first in one thread, and a day later in another, expecting at least some kind of response (positive or negative), but I've seen no replies at all on this matter. Possibly my choice of threads was incorrect for this kind of code contribution, which is why I'm now posting about it again, this time in a separate thread to improve the chances of some developer noticing it.
(I'd have preferred posting in the dev subforum, but evidently I'm not allowed to do that...)
I don't want to double-post (probably a violation of site rules), so here I'll just post links to the two other posts I mentioned above, as well as a link to the first post's attachment (a diff file for "Patch.cpp" holding all modifications).
http://forums.pcsx2.net/Thread-PCSX2-Pat...#pid263592
http://forums.pcsx2.net/Thread-PCSX2-Wid...#pid263646
http://forums.pcsx2.net/attachment.php?aid=40391
I would really appreciate it if some PCSX2 coders would take a look at this code, and I hope that it will be considered for inclusion in the main project branch. But even if not, I'd still appreciate some feedback on your views on this issue.
Best regards: dlanor
NB: This post is primarily intended for PCSX2 developers,
since only they can handle code contributions properly.
(Though others are free to use it too, of course.)
A few days ago I made a modification to PCSX2 that allows greater freedom in the naming of PNACH files, to improve human recognition of their contents by allowing arbitrary description strings after the CRC in each filename, while still maintaining full compatibility to traditionally named PNACH files. I then posted about this first in one thread, and a day later in another, expecting at least some kind of response (positive or negative), but I've seen no replies at all on this matter. Possibly my choice of threads was incorrect for this kind of code contribution, which is why I'm now posting about it again, this time in a separate thread to improve the chances of some developer noticing it.
(I'd have preferred posting in the dev subforum, but evidently I'm not allowed to do that...)
I don't want to double-post (probably a violation of site rules), so here I'll just post links to the two other posts I mentioned above, as well as a link to the first post's attachment (a diff file for "Patch.cpp" holding all modifications).
http://forums.pcsx2.net/Thread-PCSX2-Pat...#pid263592
http://forums.pcsx2.net/Thread-PCSX2-Wid...#pid263646
http://forums.pcsx2.net/attachment.php?aid=40391
I would really appreciate it if some PCSX2 coders would take a look at this code, and I hope that it will be considered for inclusion in the main project branch. But even if not, I'd still appreciate some feedback on your views on this issue.
Best regards: dlanor