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01-29-2009, 12:05 AM
(This post was last modified: 01-29-2009, 11:25 PM by balade.)
Ive done a search, find almost nothing
Game play slow, only half speed (in game), around 40-is (in menu) or 10-20 (cutscene). This also happen in WA 3
Did this kind of game (forget the term, the 2D style with 3D background) doesnt emulate in full speed? So far Ive try fully 3D rendered game like FFXII and Suikoden 4 and its run perfectly
my spec
AMD x2 4400 2,3 GHZ
GE Force 8600 GT
XP SP2
PCSX 0.94
edit: the term is cell-shading. So, did all cell-shaded game emulated at lower speed than 3D rendered game?
thanks
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02-03-2009, 01:42 AM
(This post was last modified: 02-03-2009, 01:42 AM by dralor.)
Assuming WA 3 is Wild Arms 3. I get pretty good speeds there on my system though I have to to turn the filtering to auto on gdsx otherwise the text is all messed up. I haven't tested that many cell shaded games to check if it's them or not but speed in highly game dependant and even games which look similar can run at vastly different speeds.
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Forget about Suikoden3. It's slow on my pc even (4.4Ghz core2).
The game puts too much stress on our emulated VU's, sorry.
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Here's how I speed Suikoden 3 up (but using Playground):
Config/advanced/
- select VU rec: flush to zero + denormals are Zero
Also under both VU rec and EE rec:
- If clamp modes are selected as None, it would speed the game up (i think, a lot in battles...can't remember) but this makes the game VERY unstable and may hang during some scenes.
Also all speeds hax on (usually on EE sync cycle 2x - which most of the time actually doesn't cause screwed up sound on during FMVs)
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02-19-2009, 12:51 AM
(This post was last modified: 02-19-2009, 12:58 AM by Esteleath.)
which playground and which plugins please specify. How to get Suikoden3 FMVs working ?
CPU: Amd Phenom 9550+ [Quad Core, 64bit]
RAM: 2x2 GB OCZ 800
GFX: ATI Radeon HD 4670 [DX10.1]
Mainboard: Gigabyta GA-MA790X
OS: Windows 7 Home Edition 32bit
DX10