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try align sprite hack.
what do you mean by "My internal resoultion is 1080p" ?
How did you configure your internal res ?
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Do you get this only when upscaling ?
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10-05-2020, 09:10 AM
(This post was last modified: 10-06-2020, 02:10 AM by DarkDream787.)
I had a similar issue like that in God Of War. Those lines were under my character everywhere I walked. It was a side effect of scaling the image above Native resolution. I also saw something similar in DragonBall Z Budokai Tenkaichi all over the ground.
Press f9 to temporarily change to software mode and press again to go back. If the issue goes away in software mode I'm betting its a side effect of the scaling.
2 things fixed it for me in that game. If you are scaling your image, maybe it will help you.
Changing the resolution to -1 or +1 different native resolution size.
or
I enabled Merge Sprite hardware hack, and set Round Sprite to either Half or Full.
Setting the resolution to Native might also fix it, but you probably don't want to use Native resolution on account of how it looks. Might as well just use software mode if your gonna use Native.
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10-08-2020, 02:16 AM
(This post was last modified: 10-08-2020, 02:24 AM by Hapless.
Edit Reason: added info
)
half-pixel offset - normal(vertex) is the only hw hack i have to use to remove the black lines at 3x native resolution.
allow 8-bit is off, large framebuffer is off, everything else at default.
nvidia 1060
edit* im also using latest dev build, could be the difference.
i tested both 4:3 and 16:9 with widescreen patch enabled, no difference.