status=5;
version=1.3.0;
console=PS2;
crc=9CD9C449;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.3.0;
console=PS2;
crc=9CD9C449;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
Suikoden V [SLES 54087] (E)
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status=5;
version=1.3.0; console=PS2; crc=9CD9C449; img_t=empty; img_f=empty; wikiurl=Link; Code: empty
PC Specs:
CPU: Intel Core i5 750 @ 2.67Ghz (3.0GHz OC) GPU: AMD Radeon HD 5850 1024MB Build Description: PCSX2 1.3.0 Git 2014/07/19 (v1.21-327) - Windows GSdx 0.1.16 SSE41 LilyPad 0.11.0 SPU2-X 2.0.0 cdvdGigaherz 0.8.0 USBnull Driver 0.7.0 FWnull Driver 0.7.0 DEV9null Driver 0.5.0 BIOS Used: Europe v02.00(14/06/2004) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop Speedhacks Used: Defaults + MTVU (Multi-Threaded microVU1) Gamefixes Used: N/A Amount of testing done (little/medium/much/completed-game): completed-game Comments: Run at full speed (60fps) with custom resolution 1920x1080 without any slowdowns. Choosing 50hz while booting the game you can see a vertical line in the middle of the screen during fmv movies. Choosing 60hz remove that line. This only happen with custom resolutions. With native both settings play fine. Some graphical glitches that appear in custom resolution can be partially fixed by Enabling HW Hacks at GSDX plugin and setting the TC Offset X = 0 and TC Offset Y = 700. Also enabling Allow 8-bit Textures is recomended because it fix a glitch in the sky that i've noticed while traveling with the ship near the start of the game. Bugs: N/A Status Playable |
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