07-23-2009, 07:05 AM
(This post was last modified: 07-23-2009, 07:34 AM by theOtherGuy.)
Since I didn't see it listed in the "Compatibility," I decided to try it out, and being a fan of the SRW games didn't hurt.
I'm trying to figure out how to configure the graphics. I definitely couldn't get the ZeroGS 0.97.1 to work. The image below is using the GSdx 890 (MSVC 15.00, SSE2) 0.1.4 (by the way, I know it's probably been answered, but what's the difference between the other two, SSE41 and the SSE3). So basically, the intro "Banpresto" screen shakes still (even with that option turned on). The clouds in the title have these weird lines. I guess on the main field of the game, the border black lines seem to be sort of large? And is there a way to smoothen out the lines too? Also, any way to stop those lines in the background during the battles?
[Image: SRTA2f.jpg]
Anyways, here are some screenshots.
EDIT:
Okay, turning on Blend bff (slight blur, 1/2 fps) stops the intro shaking. Now just need to figure out how to reduce the black lines.
EDIT:
Alright, changing Direct3D10 to 9 seems to "fix" the black lines issues, however it completely pixelates all the sprites. Sprites look worse than the PS1.
I'm trying to figure out how to configure the graphics. I definitely couldn't get the ZeroGS 0.97.1 to work. The image below is using the GSdx 890 (MSVC 15.00, SSE2) 0.1.4 (by the way, I know it's probably been answered, but what's the difference between the other two, SSE41 and the SSE3). So basically, the intro "Banpresto" screen shakes still (even with that option turned on). The clouds in the title have these weird lines. I guess on the main field of the game, the border black lines seem to be sort of large? And is there a way to smoothen out the lines too? Also, any way to stop those lines in the background during the battles?
[Image: SRTA2f.jpg]
Anyways, here are some screenshots.
EDIT:
Okay, turning on Blend bff (slight blur, 1/2 fps) stops the intro shaking. Now just need to figure out how to reduce the black lines.
EDIT:
Alright, changing Direct3D10 to 9 seems to "fix" the black lines issues, however it completely pixelates all the sprites. Sprites look worse than the PS1.