Tales of Destiny [SLPS 25842] (J)
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD

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1)Game title:Tales of Destiny
2)ELF name: SLPS_258.42
3)Game CRC-8409FD51
4)Compatibility report:Work fine,with not any problem.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.1.svn5814 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

Gamefixes Used:

Amount of testing done (little/medium/much/completed-game):

Comments: Really very light game for any cpu/gpu,this game not show visibles inprovements in custom resolution,because your original engining its from ps1(Its a ps2 remake version)

Bugs:No bugs

Attached Files Thumbnail(s)
1)Game title: Tales of Destiny
2)ELF name: SLPS 25842
3)Game CRC: 8409FD51
4)Compatibility report:

Tales of Destiny: Director's Cut [NTSC-J] 
テイルズオブデスティニー ディレクターズカット [NTSC-J] 

PC Specs:

CPU: Intel Core i7-7700K @ 4.20GHz
GPU: Nvidia GTX 1080 Ti 11GB
RAM: DDR4-2400 16GBx2 Dual Channel
HDD: Samsung SSD 850 EVO 500GB
Display: Sony Bravia TV 4k HDR 49"
OS: Windows 10 Home 64 bit 1809

Build Description: PCSX2 1.5.0-dev-3007 - Windows

BIOS Used: Europe v02.00(14/06/2004) Console


GS: GSdx32-AVX2
Pad: LilyPad 0.12.1
Sound: SPU2-X 2.0.0
CDVD: cdvdGigaherz 0.11.0
USB: USBnull 0.7.0
FW: FWnull 0.7.0
DEV9: DEV9null 0.5.0

Emulation Settings:

EE/IOP: Preset 2 - Safe (Default)
VUs: Preset 2 - Safe (Default)
GS: Preset 2 - Safe (Default)
GS Window: Aspect Ratio: Widescreen (16:9) FMV Aspect Ratio Override: Off (Default) Wait for Vsync on Refresh: Disabled
Speedhacks Used: Preset 2 - Safe (Default)
Gamefixes Used: Preset 2 - Safe (Default)

GSdx Settings:

Renderer: Direct3D 11 Hardware,
Adapter: NVIDIA GeForce GTX 1080 Ti
Interlacing: None (& Automatic (Default))
Texture Filtering: Bilinear (PS2)
Allow 8-Bit Textures Checked
Large Framebuffer Checked
Internal Resolution: 6x Native (~2160p 4k)
Mipmapping (Ins): Automatic (Default)
CRC Hack Level: Automatic (Default)
Enable HW Hacks Unchecked
GSdx HW Hacks: None 
Accurate Date: Fast (& Off)

In PCSX2 System settings: Enable Cheats Checked
In PCSX2 cheats folder: "8409FD51.pnach" file is REQUIRED for cut scenes (FMV) to not freeze/hang.

*For Newbies* 
File is attached at the end of this post. Download, put it in the cheats folder which is found inside your PCSX2 emulator folder. Stop using (if you do) old 1.4 version of PCSX2, download new 1.5 version from here: https://buildbot.orphis.net/pcsx2/index.php?m=fulllist , the one on top of this list. Don't forget to Enable Cheats in emulator system settings.  

8409FD51.pnach file contents:

gametitle=Tales of Destiny [Director's Cut] [NTSC-J]
comment=Tales of Destiny [Director's Cut] [NTSC-J] FMV Fix & No Interlacing



No Save states ever used. All my saves are made by in game save option.

Amount of testing done: Completed from start to finish.


Game runs and looks beautiful in 4k!
It never hanged or crashed on me.
Stable FPS with no noticeable drops anywhere.

I play this game with stretched resolution to fit 16:9 screen, because it is a trade off. Either get used to black side bars in 4:3 or to a little stretched game in 16:9. I think Tales of series looks kinda cute when stretched! Like a SD (Super Deformed) characters. It actually fits in with game atmosphere in my opinion.
I absolutely DO NOT recommend using Wide Screen patches with Tales of Destiny: Director's Cut and Tales of the Abyss. There are screens where it looks nice, but because these games still mix 2D with 3D and use "rooms" on black backgrounds many places have artifacts on the sides and/or too short sky background. It looks terrible in these places, destroying game immersion completely. (I also plan on playing Tales of Legendia on PCSX2, but it doesn't have Wide Screen patch available, so can't tell if it is any good. Sorry for a small off topic.)

I've cleared Tales of Destiny: Director's Cut Stan scenario with Interlacing set to Automatic (Default) so menus and characters were kinda blurry, but yesterday I've discovered No interlacing hacks and I'm very impressed of how crispy it is now! Game has no shaking anywhere thanks to KrossX and asasega who kindly provided No interlacing patch codes. I will definitely clear this game again with Lion scenario next! As a thank you I decided to add my little something for this wonderful community by writing this post.

PS. What game did DESTRUIDOR test? Really this one? No visible improvements in custom resolutions? That cannot be. This game is indeed a remake of PS1 game, which he wrote correctly, but that means it was remade for PS2 not ported to it. New 3D backgrounds and objects in towns, dungeons look amazing. World Map is full 3D with Stan in 3D also. Screenshots provided by DESTRUIDOR look unfamilliar to me. Who and where is that pink haired character? Never seen him for my 65 hours of playthrough.  

None noticed.


01 Title Screen 16-9 Stretched & Title Screen 4-3

02 Scenario Selection - Stan 16-9 Stretched & Scenario Selection - Stan 4-3

03 Scenario Selection - Lion 16-9 Stretched & Scenario Selection - Lion 4-3

04 Menu 16-9 Stretched & Menu 4-3

05 Dining 16-9 Stretched & Dining 4-3

06 Hut 16-9 Stretched & Hut 4-3

07 Outside field 16-9 Stretched & Outside field 4-3

08 Town Narrow Alley 16-9 Stretched & Town Narrow Alley 16-9 Wide Screen Patch Artifacts & Town Narrow Alley 4-3

09 Town Center 16-9 Stretched & Town Center 16-9 Wide Screen Patch & Town Center 4-3

10 Castle 16-9 Stretched & Castle 16-9 Wide Screen Patch Short Background Visible & Castle 4-3

11 3D World Map 16-9 Wide Screen Patch

Lastly here is my Tales of Destiny: Director's Cut Playthrough:

Of course spoilers! It's live streamed with OBS, downscaled to 1080p (720p at first few streams). A little blurry because I've played the whole game with interlacing on Automatic. Not too exciting to watch, but I had fun!

Attached Files
.pnach   8409FD51.pnach (Size: 283 bytes / Downloads: 1.592)

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